[gd_scene load_steps=5 format=3 uid="uid://dk3nvl8f0v24e"] [ext_resource type="Script" path="res://scripts/Base/base.gd" id="1_dr4wr"] [ext_resource type="Texture2D" uid="uid://3x77t3kd6v0x" path="res://sprites/triangle_base.png" id="1_nrkxw"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_4e5h0"] size = Vector2(357, 4) [sub_resource type="RectangleShape2D" id="RectangleShape2D_uwuva"] size = Vector2(343, 208) [node name="Base" type="StaticBody2D"] process_mode = 1 collision_layer = 2 collision_mask = 7 input_pickable = true script = ExtResource("1_dr4wr") [node name="Sprite" type="Sprite2D" parent="."] position = Vector2(0.5, 0.5) texture = ExtResource("1_nrkxw") [node name="BaseCollider" type="CollisionPolygon2D" parent="."] position = Vector2(1, -2) polygon = PackedVector2Array(-2, 251, -58, 275, -91, 307, -91, 414, -179, 462, -420, 488, -422, 488, -548, 468, -549, 466, -502, 343, -359, 148, -273, 95, -183, -60, -181, -161, -83, -383, -1, -483, 0, -483, 82, -383, 180, -160, 183, -58, 272, 96, 359, 149, 502, 345, 548, 466, 547, 468, 421, 488, 419, 488, 178, 462, 90, 414, 90, 308, 60, 277, 1, 251) [node name="Gate" type="StaticBody2D" parent="."] collision_layer = 2 [node name="GateCollider" type="CollisionShape2D" parent="Gate"] position = Vector2(0, 458) shape = SubResource("RectangleShape2D_4e5h0") [node name="VisibleGate" type="ColorRect" parent="Gate"] z_index = -1 offset_left = -181.0 offset_top = 456.0 offset_right = 181.0 offset_bottom = 460.0 mouse_filter = 2 [node name="GateArea" type="Area2D" parent="."] collision_layer = 8 monitorable = false [node name="GateCollider" type="CollisionShape2D" parent="GateArea"] position = Vector2(0.5, 458) shape = SubResource("RectangleShape2D_4e5h0") [node name="DockingArea" type="Area2D" parent="."] collision_layer = 8 monitorable = false [node name="VisibleArea" type="ColorRect" parent="DockingArea"] z_index = -2 offset_left = -171.0 offset_top = 248.0 offset_right = 172.0 offset_bottom = 456.0 mouse_filter = 2 color = Color(1, 1, 1, 0.352941) [node name="DockCollider" type="CollisionShape2D" parent="DockingArea"] position = Vector2(0.5, 352) shape = SubResource("RectangleShape2D_uwuva")