class_name Profile var profile_meta = { 'hash' : {}, 'meta' : { 'created_in_version' : Game.gameversion, 'creation_date' : Time.get_datetime_string_from_system(), 'last_version' : Game.gameversion, 'last_updated' : Time.get_datetime_string_from_system(), 'profile_name' : "", 'legit' : true } } var path : set = _set_path var is_root : set = _check_root func _check_root(file_path): return file_path == "user://.cosmic" func _set_path(name): return "user://{name}.cosmic".format({"name" : name}) static func create(meta): var profile = Profile.new() profile.profile_meta = meta profile.path = profile.profile_meta['meta']['profile_name'] profile.is_root = profile.path if profile.is_root: profile.profile_meta['profiles'] = {} return profile