cosmic/scenes/Space.tscn

109 lines
3.9 KiB
Text

[gd_scene load_steps=13 format=3 uid="uid://14k35mkjwi5i"]
[ext_resource type="PackedScene" uid="uid://ccrs28h3b2tfy" path="res://scenes/MainShip.tscn" id="1_6fvpc"]
[ext_resource type="Script" path="res://scripts/Space.gd" id="1_ppaw3"]
[ext_resource type="PackedScene" uid="uid://dpggye27ln436" path="res://scenes/StarsController.tscn" id="3_jbyyq"]
[ext_resource type="Script" path="res://scripts/misc/ProjectilesContainer.gd" id="4_dtv2c"]
[ext_resource type="PackedScene" uid="uid://dbtrc26016xov" path="res://scenes/Base.tscn" id="5_bjt5p"]
[ext_resource type="PackedScene" uid="uid://523dme3h6d6c" path="res://scenes/npcships/NPCShipDefault.tscn" id="6_67746"]
[ext_resource type="Script" path="res://scripts/misc/FactionRecoloring.gd" id="7_w8i61"]
[ext_resource type="Shader" uid="uid://f6lhks6rp5jw" path="res://testicles.tres" id="9_h8ucp"]
[ext_resource type="Gradient" uid="uid://c6bcjydbwm5id" path="res://scenes/SpaceGradient.tres" id="10_ijadn"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_tgq2a"]
noise_type = 3
frequency = 0.001
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_43qve"]
width = 4096
height = 4096
seamless = true
color_ramp = ExtResource("10_ijadn")
noise = SubResource("FastNoiseLite_tgq2a")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_s2aaw"]
shader = ExtResource("9_h8ucp")
shader_parameter/penis = SubResource("NoiseTexture2D_43qve")
[node name="Space" type="Node2D"]
process_mode = 3
script = ExtResource("1_ppaw3")
[node name="MainShip" parent="." instance=ExtResource("1_6fvpc")]
[node name="Stars" parent="." instance=ExtResource("3_jbyyq")]
[node name="Projectiles" type="Node2D" parent="."]
process_mode = 1
script = ExtResource("4_dtv2c")
[node name="EnemyFaction" type="Node2D" parent="."]
process_mode = 1
script = ExtResource("7_w8i61")
faction = true
[node name="DefaultShip" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(-600, 930)
[node name="DefaultShip2" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(595, 956)
[node name="DefaultShip3" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(-28, 1361)
[node name="DefaultShip4" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(-588, -1151)
[node name="DefaultShip5" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(46, -1625)
[node name="DefaultShip6" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(639, -1166)
[node name="DefaultShip7" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(-1195, -764)
[node name="DefaultShip8" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(-1786, -202)
[node name="DefaultShip9" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(-1254, 416)
[node name="DefaultShip10" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(1201, -766)
[node name="DefaultShip11" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(1877, -168)
[node name="DefaultShip12" parent="EnemyFaction" instance=ExtResource("6_67746")]
position = Vector2(1212, 518)
[node name="ColorRect" type="ColorRect" parent="."]
z_index = -20
material = SubResource("ShaderMaterial_s2aaw")
offset_left = -4096.0
offset_top = -4096.0
offset_right = 4096.0
offset_bottom = 4096.0
[node name="Bases" type="Node2D" parent="."]
script = ExtResource("7_w8i61")
[node name="Base" parent="Bases" instance=ExtResource("5_bjt5p")]
position = Vector2(-434, -343)
rotation = 0.660397
[node name="Base2" parent="Bases" instance=ExtResource("5_bjt5p")]
position = Vector2(429, -368)
rotation = 2.41284
type = 1
[node name="Base3" parent="Bases" instance=ExtResource("5_bjt5p")]
position = Vector2(-428, 418)
rotation = -0.826175
type = 3
[node name="Base4" parent="Bases" instance=ExtResource("5_bjt5p")]
position = Vector2(386, 432)
rotation = -2.31102
type = 2