cosmic/scripts/misc/SpeedLine.gd
2023-11-05 21:51:47 +03:00

8 lines
255 B
GDScript

extends Line2D
@onready var engine = $"../../../Engine"
func _process(_delta):
var speed_percentage : float = engine.speed / engine.max_speed * 100
var new_points = [Vector2.ZERO, Vector2(speed_percentage, 0)]
points = PackedVector2Array(new_points)