157 lines
4.8 KiB
Text
157 lines
4.8 KiB
Text
[gd_scene load_steps=14 format=3 uid="uid://dok3i8u5t1ka4"]
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[ext_resource type="Script" path="res://scripts/Ship/player_ship.gd" id="2_oqdd7"]
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[ext_resource type="Script" path="res://scripts/Ship/player_input_controller.gd" id="3_0e84a"]
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[ext_resource type="PackedScene" uid="uid://bsu4eqwdfewwi" path="res://scenes/Ships/Modules/Hulls/hull.tscn" id="3_ku5af"]
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[ext_resource type="PackedScene" uid="uid://mw4kwxoeqch3" path="res://scenes/Ships/Modules/Engines/engine.tscn" id="4_pmbbn"]
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[ext_resource type="PackedScene" uid="uid://bunboi5ouscw8" path="res://scenes/Ships/Modules/Shields/shield.tscn" id="5_7fjpq"]
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[ext_resource type="Script" path="res://scripts/Ship/player_camera.gd" id="5_rclap"]
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[ext_resource type="Script" path="res://scripts/Ship/weapons.gd" id="6_f6fm2"]
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[ext_resource type="PackedScene" uid="uid://bf10g066l8grd" path="res://scenes/Ships/Modules/Weapons/laser.tscn" id="7_0ss0b"]
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[sub_resource type="GDScript" id="GDScript_ry4sc"]
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resource_name = "money_counter"
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script/source = "extends Label
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## Text with placeholder
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@onready var unformatted_text: String = text
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## Shortcut to get_parent().get_parent()
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@onready var ship: PlayerShip = get_parent().get_parent()
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func _process(_delta):
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text = unformatted_text % ship.money
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"
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[sub_resource type="GDScript" id="GDScript_vko7a"]
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resource_name = "velocity_counter"
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script/source = "extends Label
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## Text with placeholder
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@onready var unformatted_text: String = text
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## Shortcut to get_parent().get_parent()
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@onready var ship: PlayerShip = get_parent().get_parent()
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func _process(_delta):
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text = unformatted_text % ship.hull.scalar_velocity
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"
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[sub_resource type="GDScript" id="GDScript_uoaip"]
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resource_name = "health_counter"
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script/source = "extends Label
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## Text with placeholder
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@onready var unformatted_text: String = text
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## Shortcut to get_parent().get_parent()
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@onready var ship: PlayerShip = get_parent().get_parent()
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func _process(_delta):
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text = unformatted_text.format([ship.hull.hp, ship.hull.max_hp])
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"
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[sub_resource type="GDScript" id="GDScript_q1sx2"]
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resource_name = "shield_counter"
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script/source = "extends Label
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## Text with placeholder
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@onready var unformatted_text: String = text
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## Shortcut to get_parent().get_parent()
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@onready var ship: PlayerShip = get_parent().get_parent()
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func _process(_delta):
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text = unformatted_text.format([ship.shield.capacity, ship.shield.max_capacity])
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"
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[sub_resource type="GDScript" id="GDScript_rrgab"]
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resource_name = "ammunition_counter"
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script/source = "extends Label
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## Text with placeholder
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@onready var unformatted_text: String = text
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## Shortcut to get_parent().get_parent()
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@onready var ship: PlayerShip = get_parent().get_parent()
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func _process(_delta):
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var format = [
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ship.hull.ammunition[\"Laser Energy\"],
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ship.hull.max_ammunition[\"Laser Energy\"],
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ship.hull.ammunition[\"Rockets\"],
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ship.hull.max_ammunition[\"Rockets\"]
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]
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text = unformatted_text.format(format)
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"
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[node name="PlayerShip" type="Node2D"]
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process_mode = 1
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script = ExtResource("2_oqdd7")
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[node name="InputController" type="Node2D" parent="."]
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script = ExtResource("3_0e84a")
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[node name="HullHolder" type="Node" parent="."]
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[node name="Hull" parent="HullHolder" instance=ExtResource("3_ku5af")]
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collision_mask = 3
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max_contacts_reported = 1
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contact_monitor = true
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[node name="Engine" parent="." instance=ExtResource("4_pmbbn")]
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[node name="Shield" parent="." instance=ExtResource("5_7fjpq")]
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[node name="Weapons" type="Node2D" parent="."]
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script = ExtResource("6_f6fm2")
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[node name="Laser" parent="Weapons" instance=ExtResource("7_0ss0b")]
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position = Vector2(75, 0)
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action_id = "primary"
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[node name="ColorableGUI" type="CanvasLayer" parent="."]
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[node name="Money" type="Label" parent="ColorableGUI"]
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offset_left = 7.0
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offset_top = 611.0
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offset_right = 92.0
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offset_bottom = 634.0
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text = "Money: %d"
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script = SubResource("GDScript_ry4sc")
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[node name="Velocity" type="Label" parent="ColorableGUI"]
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offset_left = 7.0
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offset_top = 688.0
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offset_right = 137.0
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offset_bottom = 711.0
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text = "Velocity: %d px/s"
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script = SubResource("GDScript_vko7a")
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[node name="Health" type="Label" parent="ColorableGUI"]
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offset_left = 7.0
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offset_top = 663.0
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offset_right = 168.0
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offset_bottom = 686.0
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text = "Health: {0} / {1} units"
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script = SubResource("GDScript_uoaip")
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[node name="Shield" type="Label" parent="ColorableGUI"]
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offset_left = 8.0
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offset_top = 638.0
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offset_right = 164.0
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offset_bottom = 661.0
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text = "Shield: {0} / {1} units"
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script = SubResource("GDScript_q1sx2")
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[node name="Ammunition" type="Label" parent="ColorableGUI"]
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offset_left = 1060.0
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offset_top = 638.0
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offset_right = 1273.0
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offset_bottom = 713.0
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text = "Ammunition:
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Laser Energy: {0} / {1}
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Rockets: {2} / {3}"
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horizontal_alignment = 2
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script = SubResource("GDScript_rrgab")
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[node name="NonColorableGUI" type="CanvasLayer" parent="."]
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[node name="Camera" type="Camera2D" parent="."]
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zoom = Vector2(0.5, 0.5)
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script = ExtResource("5_rclap")
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