cosmic/scripts/misc/FactionRecoloring.gd

11 lines
244 B
GDScript

extends Node2D
@export var faction : bool
func changeitemscolor():
var items = get_children()
var ship = get_tree().current_scene.ship
for item in items:
item.modulate = modulate
if faction:
ship.minimap.add_marker(item, "hostile")