10 lines
269 B
GDScript
10 lines
269 B
GDScript
extends Projectile
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func areyouready():
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target = Node2D.new()
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if len(get_tree().current_scene.can_target) > 0:
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get_tree().current_scene.can_target[0].add_child(target)
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else:
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get_parent().add_child(target)
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target.global_position = get_global_mouse_position()
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