12 lines
269 B
GDScript
12 lines
269 B
GDScript
extends Projectile
|
|
|
|
|
|
|
|
func areyouready():
|
|
Target = Node2D.new()
|
|
if len(get_tree().current_scene.CanTarget) > 0:
|
|
get_tree().current_scene.CanTarget[0].add_child(Target)
|
|
else:
|
|
get_parent().add_child(Target)
|
|
Target.global_position = get_global_mouse_position()
|
|
|