cosmic/scenes/Ships/player_ship.tscn

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Text

[gd_scene load_steps=12 format=3 uid="uid://dok3i8u5t1ka4"]
[ext_resource type="PackedScene" uid="uid://bjkshql8ut6hk" path="res://scenes/Ships/ship.tscn" id="1_6x7bu"]
[ext_resource type="Script" path="res://scripts/Ship/player_ship.gd" id="2_oqdd7"]
[ext_resource type="Script" path="res://scripts/Ship/player_input_controller.gd" id="3_0e84a"]
[ext_resource type="PackedScene" uid="uid://ryy1tdrxmjav" path="res://scenes/Ships/Modules/Weapons/weapon.tscn" id="4_fy1be"]
[ext_resource type="Script" path="res://scripts/Ship/player_camera.gd" id="5_rclap"]
[sub_resource type="GDScript" id="GDScript_ry4sc"]
resource_name = "money_counter"
script/source = "extends Label
## Text with placeholder
@onready var unformatted_text: String = text
## Shortcut to get_parent().get_parent()
@onready var ship: PlayerShip = get_parent().get_parent()
func _process(_delta):
text = unformatted_text % ship.money
"
[sub_resource type="GDScript" id="GDScript_vko7a"]
resource_name = "velocity_counter"
script/source = "extends Label
## Text with placeholder
@onready var unformatted_text: String = text
## Shortcut to get_parent().get_parent()
@onready var ship: PlayerShip = get_parent().get_parent()
func _process(_delta):
text = unformatted_text % ship.hull.scalar_velocity
"
[sub_resource type="GDScript" id="GDScript_uoaip"]
resource_name = "health_counter"
script/source = "extends Label
## Text with placeholder
@onready var unformatted_text: String = text
## Shortcut to get_parent().get_parent()
@onready var ship: PlayerShip = get_parent().get_parent()
func _process(_delta):
text = unformatted_text.format([ship.hull.hp, ship.hull.max_hp])
"
[sub_resource type="GDScript" id="GDScript_q1sx2"]
resource_name = "shield_counter"
script/source = "extends Label
## Text with placeholder
@onready var unformatted_text: String = text
## Shortcut to get_parent().get_parent()
@onready var ship: PlayerShip = get_parent().get_parent()
func _process(_delta):
text = unformatted_text.format([ship.shield.capacity, ship.shield.max_capacity])
"
[sub_resource type="Theme" id="Theme_d8vjy"]
default_font_size = 48
[sub_resource type="GDScript" id="GDScript_6uw1d"]
resource_name = "pause_controller"
script/source = "extends Control
# TODO: implement save
## Resumes game
func _on_resume_button_up():
get_tree().current_scene.unpause()
## Saves profile and exits game
func _on_exit_button_up():
get_tree().current_scene.unpause()
get_tree().change_scene_to_file(\"res://scenes/MainMenu.tscn\")
#Game.profile_save(get_tree().current_scene)
"
[node name="PlayerShip" instance=ExtResource("1_6x7bu")]
script = ExtResource("2_oqdd7")
[node name="InputController" type="Node2D" parent="." index="0"]
script = ExtResource("3_0e84a")
[node name="Weapon" parent="Weapons" index="0" instance=ExtResource("4_fy1be")]
action_id = "primary"
[node name="ColorableGUI" type="CanvasLayer" parent="." index="5"]
[node name="Money" type="Label" parent="ColorableGUI" index="0"]
offset_left = 7.0
offset_top = 611.0
offset_right = 92.0
offset_bottom = 634.0
text = "Money: %d"
script = SubResource("GDScript_ry4sc")
[node name="Velocity" type="Label" parent="ColorableGUI" index="1"]
offset_left = 7.0
offset_top = 688.0
offset_right = 137.0
offset_bottom = 711.0
text = "Velocity: %d px/s"
script = SubResource("GDScript_vko7a")
[node name="Health" type="Label" parent="ColorableGUI" index="2"]
offset_left = 7.0
offset_top = 663.0
offset_right = 168.0
offset_bottom = 686.0
text = "Health: {0} / {1} units"
script = SubResource("GDScript_uoaip")
[node name="Shield" type="Label" parent="ColorableGUI" index="3"]
offset_left = 8.0
offset_top = 638.0
offset_right = 164.0
offset_bottom = 661.0
text = "Shield: {0} / {1} units"
script = SubResource("GDScript_q1sx2")
[node name="PauseController" type="Control" parent="ColorableGUI" index="4"]
process_mode = 2
layout_mode = 3
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
theme = SubResource("Theme_d8vjy")
script = SubResource("GDScript_6uw1d")
[node name="Resume" type="Button" parent="ColorableGUI/PauseController" index="0"]
layout_mode = 0
offset_left = 444.0
offset_top = 254.0
offset_right = 779.0
offset_bottom = 329.0
text = "Resume game"
[node name="Exit" type="Button" parent="ColorableGUI/PauseController" index="1"]
layout_mode = 0
offset_left = 449.0
offset_top = 357.0
offset_right = 763.0
offset_bottom = 432.0
text = "Save and exit"
[node name="NonColorableGUI" type="CanvasLayer" parent="." index="6"]
[node name="Camera" type="Camera2D" parent="." index="7"]
zoom = Vector2(0.5, 0.5)
script = ExtResource("5_rclap")
[connection signal="button_up" from="ColorableGUI/PauseController/Resume" to="ColorableGUI/PauseController" method="_on_resume_button_up"]
[connection signal="button_up" from="ColorableGUI/PauseController/Exit" to="ColorableGUI/PauseController" method="_on_exit_button_up"]