cosmic/scenes/debug.tscn

27 lines
1.1 KiB
Text

[gd_scene load_steps=6 format=3 uid="uid://ckdttdkoo1t0s"]
[ext_resource type="PackedScene" uid="uid://dok3i8u5t1ka4" path="res://scenes/Ships/player_ship.tscn" id="1_b1l1c"]
[ext_resource type="Script" path="res://scripts/star_system.gd" id="1_du5mm"]
[ext_resource type="Shader" path="res://shaders/ship.gdshader" id="2_15op6"]
[ext_resource type="Script" path="res://scripts/misc/ProjectilesContainer.gd" id="3_amh71"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ogy53"]
resource_local_to_scene = true
resource_name = "Shield Material"
shader = ExtResource("2_15op6")
shader_parameter/wave_centers = PackedVector2Array()
shader_parameter/wave_distances = PackedFloat32Array(-1)
shader_parameter/color = Color(1, 0, 0, 1)
shader_parameter/max_distance = 20.0
shader_parameter/bublic_size = 20.0
[node name="Debug" type="Node2D"]
script = ExtResource("1_du5mm")
[node name="PlayerShip" parent="." instance=ExtResource("1_b1l1c")]
material = SubResource("ShaderMaterial_ogy53")
position = Vector2(608, 352)
scale = Vector2(0.5, 0.5)
[node name="ProjectileContainer" type="Node2D" parent="."]
script = ExtResource("3_amh71")