cosmic/scripts/objects/Hull.gd
2023-11-05 21:51:47 +03:00

21 lines
310 B
GDScript

extends Node2D
class_name Hull
@export var max_hp : int = 30
@export var max_fuel : int = 1000
@onready var hp = max_hp
@onready var fuel : float = max_fuel
var ammunition = {
"n/a" : 0,
"Laser Energy" : 100,
"Rockets" : 10
}
var max_ammunition = {
"n/a" : 0,
"Laser Energy" : 100,
"Rockets" : 20
}