54 lines
1 KiB
GDScript
54 lines
1 KiB
GDScript
extends Button
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@export var id = "Null"
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@onready var controller = $"../.."
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func _ready():
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button_up.connect(_on_button_up)
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change_name()
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func _on_button_up():
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match id:
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"NewGame":
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get_tree().change_scene_to_file("res://scenes/Space.tscn")
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"CreateProfile":
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Game.profile_create("1")
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"LoadProfile":
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Game.profile_legit_check(Game.profile_load("1"))
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"DeleteProfile":
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Game.profile_delete("1")
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"ExitGame":
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get_tree().quit()
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"Profiles":
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controller.change_menu(1)
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"Back":
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var new_menu_id = 0
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controller.change_menu(new_menu_id)
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func change_name():
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visible = true
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match id:
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"NewGame":
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text = "New Game"
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"CreateProfile":
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text = "Create Profile"
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"LoadProfile":
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text = "Load Profile"
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"DeleteProfile":
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text = "Delete Profile"
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"ExitGame":
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text = "Exit Game"
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"Settings":
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text = "Settings (WIP)"
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"AudioSettings":
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text = "Audio (WIP)"
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"VideoSettings":
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text = "Video (WIP)"
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"Profiles":
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text = "Profiles (WIP)"
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"Back":
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text = "Back"
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"Null":
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text = Game.gameversion
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visible = false
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