cosmic/scripts/Ship/player_input_controller.gd

8 lines
273 B
GDScript

extends Node2D
## Shortcut to get_parent()
@onready var ship: Ship = get_parent()
func _physics_process(_delta) -> void:
ship.engine.acceleration_axis = Input.get_axis("deccelerate", "accelerate")
ship.engine.rotation_axis = Input.get_axis("rotateleft", "rotateright")