cosmic/scripts/menu/OpenMenuButton.gd
2023-11-16 16:46:31 +03:00

30 lines
808 B
GDScript

extends BaseButton
@onready var trading_menu = $"../../TradingMenu"
@onready var quest_menu = $"../../QuestMenu"
@onready var equipment_menu = $"../../EquipmentMenu"
@onready var info_menu = $"../../InfoMenu"
@onready var base_menu = $"../.."
func _ready():
button_up.connect(open)
func open():
var menu
var submenu = null
match name:
"TradingMenuGoto":
menu = trading_menu
"QuestMenuGoto":
menu = quest_menu
var ship_has_quest = !base_menu.ship.quest.new or base_menu.ship.quest_completed
submenu = base_menu.current_quest if ship_has_quest else base_menu.new_quest
base_menu.quest_status_update()
"EquipmentMenuGoto":
menu = equipment_menu
"InfoMenuGoto":
menu = info_menu
menu.visible = true
if submenu != null:
submenu.visible = true
get_parent().visible = false