feat: implement retreiving widgets
- display a bottom sheet with widgets - open widgets in a browser - fixes in .gitignore - Windows UWP build files Signed-off-by: TheOneWithTheBraid <the-one@with-the-braid.cf>
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74 changed files with 1363 additions and 327 deletions
64
winuwp/CMakeLists.txt
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64
winuwp/CMakeLists.txt
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# Project-level configuration.
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cmake_minimum_required(VERSION 3.8)
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set(CMAKE_SYSTEM_NAME WindowsStore)
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set(CMAKE_SYSTEM_VERSION 10.0)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED YES)
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project(fluffychat LANGUAGES CXX)
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# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
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# versions of CMake.
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cmake_policy(SET CMP0079 NEW)
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# The name of the executable created for the application. Change this to change
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# the on-disk name of your application.
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set(BINARY_NAME "fluffychat")
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# Define build configuration options.
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get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
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if(IS_MULTICONFIG)
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set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
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CACHE STRING "" FORCE)
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else()
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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set(CMAKE_BUILD_TYPE "Debug" CACHE
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STRING "Flutter build mode" FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS
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"Debug" "Profile" "Release")
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endif()
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endif()
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# Define settings for the Profile build mode.
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set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
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set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
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set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
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set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
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# Use Unicode for all projects.
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add_definitions(-DUNICODE -D_UNICODE)
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# Compilation settings that should be applied to most targets.
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#
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# Be cautious about adding new options here, as plugins use this function by
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# default. In most cases, you should add new options to specific targets instead
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# of modifying this function.
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function(APPLY_STANDARD_SETTINGS TARGET)
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target_compile_features(${TARGET} PUBLIC cxx_std_17)
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target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100" /await)
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target_compile_options(${TARGET} PRIVATE /EHsc)
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target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0")
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target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
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target_compile_definitions(${TARGET} PRIVATE WINUWP)
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set_target_properties(${TARGET} PROPERTIES VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION 10.0.18362.0)
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endfunction()
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set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
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# Flutter library and tool build rules.
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add_subdirectory(${FLUTTER_MANAGED_DIR})
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# Application build; see runner/CMakeLists.txt.
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add_subdirectory("runner_uwp")
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# Generated plugin build rules, which manage building the plugins and adding
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# them to the application.
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include(flutter/generated_plugins.cmake)
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