design: Hide unimportant state events instead of folding

This commit is contained in:
Christian Pauly 2022-10-15 10:38:06 +02:00
commit b642f89738
13 changed files with 125 additions and 161 deletions

View file

@ -22,7 +22,6 @@ class Message extends StatelessWidget {
final void Function(Event)? onAvatarTab;
final void Function(Event)? onInfoTab;
final void Function(String)? scrollToEventId;
final void Function(String) unfold;
final void Function(SwipeDirection) onSwipe;
final bool longPressSelect;
final bool selected;
@ -36,7 +35,6 @@ class Message extends StatelessWidget {
this.onAvatarTab,
this.scrollToEventId,
required this.onSwipe,
required this.unfold,
this.selected = false,
required this.timeline,
Key? key})
@ -57,7 +55,7 @@ class Message extends StatelessWidget {
if (event.type.startsWith('m.call.')) {
return Container();
}
return StateMessage(event, unfold: unfold);
return StateMessage(event);
}
if (event.type == EventTypes.Message &&