design: Hide unimportant state events instead of folding

This commit is contained in:
Christian Pauly 2022-10-15 10:38:06 +02:00
commit b642f89738
13 changed files with 125 additions and 161 deletions

View file

@ -2,50 +2,39 @@ import 'package:matrix/matrix.dart';
import '../../config/app_config.dart';
extension FilteredTimelineExtension on Timeline {
List<Event> getFilteredEvents({Set<String> unfolded = const {}}) {
final filteredEvents = events
.where((e) =>
// always filter out edit and reaction relationships
!{RelationshipTypes.edit, RelationshipTypes.reaction}
.contains(e.relationshipType) &&
// always filter out m.key.* events
!e.type.startsWith('m.key.verification.') &&
// event types to hide: redaction and reaction events
// if a reaction has been redacted we also want it to be hidden in the timeline
!{EventTypes.Reaction, EventTypes.Redaction}.contains(e.type) &&
// if we enabled to hide all redacted events, don't show those
(!AppConfig.hideRedactedEvents || !e.redacted) &&
// if we enabled to hide all unknown events, don't show those
(!AppConfig.hideUnknownEvents || e.isEventTypeKnown) &&
// remove state events that we don't want to render
(e.isState || !AppConfig.hideAllStateEvents))
.toList();
// Fold state events
var counter = 0;
for (var i = filteredEvents.length - 1; i >= 0; i--) {
if (!filteredEvents[i].isState) continue;
if (i > 0 &&
filteredEvents[i - 1].isState &&
!unfolded.contains(filteredEvents[i - 1].eventId)) {
counter++;
filteredEvents[i].unsigned ??= {};
filteredEvents[i].unsigned!['im.fluffychat.collapsed_state_event'] =
true;
} else {
filteredEvents[i].unsigned!['im.fluffychat.collapsed_state_event'] =
false;
filteredEvents[i]
.unsigned!['im.fluffychat.collapsed_state_event_count'] = counter;
counter = 0;
}
}
return filteredEvents;
}
}
extension IsStateExtension on Event {
bool get isVisibleInGui =>
// always filter out edit and reaction relationships
!{RelationshipTypes.edit, RelationshipTypes.reaction}
.contains(relationshipType) &&
// always filter out m.key.* events
!type.startsWith('m.key.verification.') &&
// event types to hide: redaction and reaction events
// if a reaction has been redacted we also want it to be hidden in the timeline
!{EventTypes.Reaction, EventTypes.Redaction}.contains(type) &&
// if we enabled to hide all redacted events, don't show those
(!AppConfig.hideRedactedEvents || !redacted) &&
// if we enabled to hide all unknown events, don't show those
(!AppConfig.hideUnknownEvents || isEventTypeKnown) &&
// remove state events that we don't want to render
(isState || !AppConfig.hideAllStateEvents) &&
// hide unimportant state events
(!AppConfig.hideUnimportantStateEvents ||
!isState ||
importantStateEvents.contains(type)) &&
// hide member events in public rooms
(!AppConfig.hideUnimportantStateEvents ||
type != EventTypes.RoomMember ||
room.joinRules != JoinRules.public);
static const Set<String> importantStateEvents = {
EventTypes.Encryption,
EventTypes.RoomCreate,
EventTypes.RoomMember,
EventTypes.RoomTombstone,
EventTypes.CallInvite,
};
bool get isState => !{
EventTypes.Message,
EventTypes.Sticker,