Slot selection and non-working auto weapon

This commit is contained in:
Alexey 2025-07-26 14:18:13 +03:00
commit 08d0859728
26 changed files with 528 additions and 4 deletions

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=7 format=3 uid="uid://dwx5tcatj35gu"]
[gd_scene load_steps=8 format=3 uid="uid://dwx5tcatj35gu"]
[ext_resource type="Script" uid="uid://dts8lbivkgsmj" path="res://base/scripts/player/player.gd" id="1_1w3ab"]
[ext_resource type="Texture2D" uid="uid://cfw6p5g680c55" path="res://base/assets/sprites/guns/placeholder/shoot1.png" id="2_i1xqq"]
[ext_resource type="Texture2D" uid="uid://dftqlo1lltx5f" path="res://base/assets/sprites/guns/gangstaholder/static.png" id="2_1w3ab"]
[ext_resource type="PackedScene" uid="uid://bb6ovrbusyxpi" path="res://base/scenes/weapons/weapon_base.tscn" id="2_ma1q3"]
[ext_resource type="Script" uid="uid://byhp4pklbjltn" path="res://base/scripts/player/weapon_container.gd" id="3_1w3ab"]
[ext_resource type="Script" uid="uid://diu6eno2ag6ga" path="res://base/scripts/player/weapon_slot.gd" id="4_gt0rj"]
[ext_resource type="PackedScene" uid="uid://cig5dryfni4f8" path="res://base/scenes/weapons/auto_weapon_test.tscn" id="6_gt0rj"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jjqxs"]
@ -31,7 +32,7 @@ grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource("2_i1xqq")
texture = ExtResource("2_1w3ab")
stretch_mode = 6
[node name="AnimationPlayer" type="AnimationPlayer" parent="HUD/Weapon"]
@ -63,6 +64,8 @@ metadata/_custom_type_script = "uid://diu6eno2ag6ga"
script = ExtResource("4_gt0rj")
metadata/_custom_type_script = "uid://diu6eno2ag6ga"
[node name="Weapon" parent="WeaponContainer/Secondary" instance=ExtResource("6_gt0rj")]
[node name="Tertiary" type="Node3D" parent="WeaponContainer"]
script = ExtResource("4_gt0rj")
metadata/_custom_type_script = "uid://diu6eno2ag6ga"

View file

@ -0,0 +1,15 @@
[gd_scene load_steps=5 format=3 uid="uid://cig5dryfni4f8"]
[ext_resource type="PackedScene" uid="uid://bb6ovrbusyxpi" path="res://base/scenes/weapons/weapon_base.tscn" id="1_dnsf3"]
[ext_resource type="Script" uid="uid://dsvgbyeerw1ld" path="res://base/scripts/weapons/fire_mode/auto_fire_mode.gd" id="2_wftdl"]
[ext_resource type="AnimationLibrary" uid="uid://57ng8lwnt2k4" path="res://base/assets/sprites/guns/gangstaholder/gangstaholder.tres" id="3_wftdl"]
[sub_resource type="Resource" id="Resource_s6ep3"]
script = ExtResource("2_wftdl")
fire_delay = 0.3
metadata/_custom_type_script = "uid://dsvgbyeerw1ld"
[node name="Weapon" instance=ExtResource("1_dnsf3")]
max_ammo = 20
fire_mode = SubResource("Resource_s6ep3")
animation_library = ExtResource("3_wftdl")