blank weapon fire system

This commit is contained in:
Alexey 2025-07-18 18:41:44 +03:00
commit 16b1d0f701
11 changed files with 92 additions and 51 deletions

View file

@ -2,5 +2,10 @@ extends Node3D
class_name Barrel
signal fired()
func can_fire() -> bool:
return true
func fire() -> void:
fired.emit()