weapon base exports

This commit is contained in:
Alexey 2025-07-18 14:38:56 +03:00
commit 39fb87f62d
3 changed files with 30 additions and 0 deletions

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[gd_scene load_steps=4 format=3 uid="uid://bb6ovrbusyxpi"]
[ext_resource type="Script" uid="uid://bf0q3xe6oavqa" path="res://base/scripts/weapons/weapon_base.gd" id="1_rwatx"]
[ext_resource type="Script" uid="uid://bvurg687pt06s" path="res://base/scripts/weapons/barrel.gd" id="2_n0n7m"]
[ext_resource type="AnimationLibrary" uid="uid://cw8bt4hqxpk55" path="res://base/assets/guns/placeholder/placeholder.tres" id="2_p83j3"]
[node name="Weapon" type="Node3D" node_paths=PackedStringArray("barrel")]
script = ExtResource("1_rwatx")
barrel = NodePath("Barrel")
uses_hands = Array[int]([1])
animation_library = ExtResource("2_p83j3")
[node name="Barrel" type="Node3D" parent="."]
script = ExtResource("2_n0n7m")
metadata/_custom_type_script = "uid://bvurg687pt06s"