sprites folder
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parent
ef69617c27
commit
3c9763ff6a
43 changed files with 122 additions and 120 deletions
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@ -1,79 +0,0 @@
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[gd_resource type="AnimationLibrary" load_steps=8 format=3 uid="uid://cw8bt4hqxpk55"]
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[ext_resource type="Texture2D" uid="uid://cf7avgppv4kfk" path="res://base/assets/guns/placeholder/static.png" id="1_yheqn"]
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[ext_resource type="Texture2D" uid="uid://cfw6p5g680c55" path="res://base/assets/guns/placeholder/shoot1.png" id="9_6fi3a"]
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[ext_resource type="Texture2D" uid="uid://bwfkjfpk4dwx0" path="res://base/assets/guns/placeholder/shoot2.png" id="10_mjqfp"]
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[ext_resource type="Texture2D" uid="uid://bp1frp3sm8bic" path="res://base/assets/guns/placeholder/shoot3.png" id="11_0d256"]
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[sub_resource type="Animation" id="Animation_i1xqq"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:texture")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [null]
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}
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[sub_resource type="Animation" id="Animation_ma1q3"]
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resource_name = "static"
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length = 0.001
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step = 0.0
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:texture")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [ExtResource("1_yheqn")]
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}
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[sub_resource type="Animation" id="Animation_8sdfx"]
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resource_name = "shoot"
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length = 0.30001
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:texture")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [ExtResource("9_6fi3a"), ExtResource("10_mjqfp"), ExtResource("11_0d256")]
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}
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tracks/1/type = "method"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("../..")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.2, 0.3),
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"transitions": PackedFloat32Array(1, 1),
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"values": [{
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"args": [],
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"method": &"fire_task_finish"
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}, {
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"args": [],
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"method": &"on_fire_animation_end"
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}]
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}
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[resource]
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_data = {
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&"RESET": SubResource("Animation_i1xqq"),
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&"fire": SubResource("Animation_8sdfx"),
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&"static": SubResource("Animation_ma1q3")
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}
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