Editor rotational sprite, 2d calculations

This commit is contained in:
Rendo 2025-07-15 21:47:33 +05:00
commit 3e2cf691f3
9 changed files with 59 additions and 63 deletions

View file

@ -3,25 +3,26 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://lbo6ygri22or"
path="res://.godot/imported/0005.png-ea4e5800e69dcb3db9c74e0d36f7dada.ctex"
path.s3tc="res://.godot/imported/0005.png-ea4e5800e69dcb3db9c74e0d36f7dada.s3tc.ctex"
metadata={
"vram_texture": false
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://base/assets/test_enemy/0005.png"
dest_files=["res://.godot/imported/0005.png-ea4e5800e69dcb3db9c74e0d36f7dada.ctex"]
dest_files=["res://.godot/imported/0005.png-ea4e5800e69dcb3db9c74e0d36f7dada.s3tc.ctex"]
[params]
compress/mode=0
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
@ -31,4 +32,4 @@ process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
detect_3d/compress_to=0