Proper firing logic handling

This commit is contained in:
Alexey 2025-07-26 18:10:44 +03:00
commit 6a317d1913
12 changed files with 44 additions and 20 deletions

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@ -26,5 +26,4 @@ func select_slot(index: int):
if slots[index].has_weapon:
current_slot = slots[index]
current_weapon = current_slot.weapon
print('here we go')
slot_selected.emit()