CommandQueue method annotations

This commit is contained in:
Alexey 2025-07-17 13:08:16 +03:00
commit 708f11c0f4
2 changed files with 4 additions and 4 deletions

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@ -14,7 +14,7 @@ var queue: CommandQueue = CommandQueue.new()
func _ready() -> void:
queue.command_pushed.connect(on_queue_command_pushed)
queue.command_popped.connect(on_queue_command_popped)
weapon_player.current_animation = "static"
weapon_player.play("static")
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED