CommandQueue method annotations
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2 changed files with 4 additions and 4 deletions
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@ -14,7 +14,7 @@ var queue: CommandQueue = CommandQueue.new()
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func _ready() -> void:
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queue.command_pushed.connect(on_queue_command_pushed)
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queue.command_popped.connect(on_queue_command_popped)
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weapon_player.current_animation = "static"
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weapon_player.play("static")
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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