Added command_started signal
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eaa487f16a
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2 changed files with 33 additions and 2 deletions
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@ -17,6 +17,7 @@ enum Command {
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signal command_pushed(commands: Dictionary)
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signal command_popped(commands: Array[CommandQueue.Command])
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signal command_started(command: Array[CommandQueue.Command])
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## Human-readable hand numbers. You could even make extra hands with it, if you wish
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enum Side { LEFT, RIGHT }
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@ -44,6 +45,8 @@ func push(pushed_commands: Dictionary) -> void:
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for side in commands:
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command_queue[side].push_back(commands[side])
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command_pushed.emit(commands)
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if command_queue[Side.LEFT].size() == 1:
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start_command()
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## Remove first command from queue and signal about it
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func pop() -> void:
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@ -54,6 +57,16 @@ func pop() -> void:
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for side in Side.values():
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commands.push_back(command_queue[side].pop_front())
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command_popped.emit(commands)
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# Start new command
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if command_queue[Side.LEFT].size() > 0:
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start_command()
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## Get current commands and emit command_started
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func start_command() -> void:
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var commands = []
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for side in Side.values():
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commands.push_back(current_command(side))
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command_started.emit(commands)
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## Returns currently executed command for given side
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func current_command(side: CommandQueue.Side) -> CommandQueue.Command:
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