From 71d403298fb81ba4edf3ecf773af83271ec72608 Mon Sep 17 00:00:00 2001 From: Rendo Date: Sat, 26 Jul 2025 22:07:53 +0500 Subject: [PATCH] damage and speed is now modifiable --- base/scripts/weapons/bullet/base_bullet.gd | 2 +- base/scripts/weapons/bullet/projectile_bullet.gd | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/base/scripts/weapons/bullet/base_bullet.gd b/base/scripts/weapons/bullet/base_bullet.gd index ce7e771..f4f9b89 100644 --- a/base/scripts/weapons/bullet/base_bullet.gd +++ b/base/scripts/weapons/bullet/base_bullet.gd @@ -2,7 +2,7 @@ extends Resource class_name BaseBullet -@export var damage : float +@export var damage : NumericModifiers func get_packed_scene() -> PackedScene: return null diff --git a/base/scripts/weapons/bullet/projectile_bullet.gd b/base/scripts/weapons/bullet/projectile_bullet.gd index c0ca0b5..0825127 100644 --- a/base/scripts/weapons/bullet/projectile_bullet.gd +++ b/base/scripts/weapons/bullet/projectile_bullet.gd @@ -3,7 +3,7 @@ extends BaseBullet class_name ProjectileBullet @export var scene : PackedScene -@export var speed : float +@export var speed : NumericModifiers func get_packed_scene() -> PackedScene: return scene