merge
This commit is contained in:
commit
c0455a3cb4
9 changed files with 59 additions and 63 deletions
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@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bp7iec52kc0ko"
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path="res://.godot/imported/0001.png-b37bf2a8d5a87496e9149209ad9d9645.ctex"
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path.s3tc="res://.godot/imported/0001.png-b37bf2a8d5a87496e9149209ad9d9645.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://base/assets/test_enemy/0001.png"
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dest_files=["res://.godot/imported/0001.png-b37bf2a8d5a87496e9149209ad9d9645.ctex"]
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dest_files=["res://.godot/imported/0001.png-b37bf2a8d5a87496e9149209ad9d9645.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bmjanur1y65ut"
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path="res://.godot/imported/0002.png-9b12b65d0c4a70fdde18f69d2bbccc91.ctex"
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path.s3tc="res://.godot/imported/0002.png-9b12b65d0c4a70fdde18f69d2bbccc91.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://base/assets/test_enemy/0002.png"
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dest_files=["res://.godot/imported/0002.png-9b12b65d0c4a70fdde18f69d2bbccc91.ctex"]
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dest_files=["res://.godot/imported/0002.png-9b12b65d0c4a70fdde18f69d2bbccc91.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://csyoosmr6c251"
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path="res://.godot/imported/0003.png-1f669fd5f649d54756b5d5cbb6d54ede.ctex"
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path.s3tc="res://.godot/imported/0003.png-1f669fd5f649d54756b5d5cbb6d54ede.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://base/assets/test_enemy/0003.png"
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dest_files=["res://.godot/imported/0003.png-1f669fd5f649d54756b5d5cbb6d54ede.ctex"]
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dest_files=["res://.godot/imported/0003.png-1f669fd5f649d54756b5d5cbb6d54ede.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://8ijiv8ly74jg"
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path="res://.godot/imported/0004.png-2fc0af59b10bb4de39b70e455e5a56ba.ctex"
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path.s3tc="res://.godot/imported/0004.png-2fc0af59b10bb4de39b70e455e5a56ba.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://base/assets/test_enemy/0004.png"
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dest_files=["res://.godot/imported/0004.png-2fc0af59b10bb4de39b70e455e5a56ba.ctex"]
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dest_files=["res://.godot/imported/0004.png-2fc0af59b10bb4de39b70e455e5a56ba.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://lbo6ygri22or"
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path="res://.godot/imported/0005.png-ea4e5800e69dcb3db9c74e0d36f7dada.ctex"
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path.s3tc="res://.godot/imported/0005.png-ea4e5800e69dcb3db9c74e0d36f7dada.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://base/assets/test_enemy/0005.png"
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dest_files=["res://.godot/imported/0005.png-ea4e5800e69dcb3db9c74e0d36f7dada.ctex"]
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dest_files=["res://.godot/imported/0005.png-ea4e5800e69dcb3db9c74e0d36f7dada.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bu54h8g5r50qp"
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path="res://.godot/imported/0006.png-5ea93347fb4075fdeb67e91f967d8081.ctex"
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path.s3tc="res://.godot/imported/0006.png-5ea93347fb4075fdeb67e91f967d8081.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://base/assets/test_enemy/0006.png"
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dest_files=["res://.godot/imported/0006.png-5ea93347fb4075fdeb67e91f967d8081.ctex"]
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dest_files=["res://.godot/imported/0006.png-5ea93347fb4075fdeb67e91f967d8081.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c57drlhnuicu5"
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path="res://.godot/imported/0007.png-c700fd2bc75a43d8fec1237ad0c34562.ctex"
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path.s3tc="res://.godot/imported/0007.png-c700fd2bc75a43d8fec1237ad0c34562.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://base/assets/test_enemy/0007.png"
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dest_files=["res://.godot/imported/0007.png-c700fd2bc75a43d8fec1237ad0c34562.ctex"]
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dest_files=["res://.godot/imported/0007.png-c700fd2bc75a43d8fec1237ad0c34562.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://twqkevpn0q1a"]
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[gd_scene load_steps=10 format=3 uid="uid://twqkevpn0q1a"]
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[ext_resource type="Texture2D" uid="uid://b0gyyb6xwfjex" path="res://base/assets/test_enemy/0000.png" id="1_7qny8"]
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[ext_resource type="Script" uid="uid://j0w37fjl13ox" path="res://base/scripts/enemies/directional_sprite3d.gd" id="2_hmq60"]
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@ -10,16 +10,6 @@
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[ext_resource type="Texture2D" uid="uid://bu54h8g5r50qp" path="res://base/assets/test_enemy/0006.png" id="8_snoby"]
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[ext_resource type="Texture2D" uid="uid://c57drlhnuicu5" path="res://base/assets/test_enemy/0007.png" id="9_83myg"]
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[sub_resource type="GDScript" id="GDScript_hmq60"]
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resource_name = "temp_script"
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script/source = "extends Node3D
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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rotate_y(TAU*delta)
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"
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[node name="TestEnemy" type="Node3D"]
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[node name="RotationalSprite" type="Sprite3D" parent="."]
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@ -35,11 +25,6 @@ rotations = Dictionary[float, Texture2D]({
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3.14159: ExtResource("1_7qny8"),
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3.92699: ExtResource("3_rvsun"),
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4.71239: ExtResource("4_ajcop"),
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5.49779: ExtResource("5_xto1v")
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5.49779: ExtResource("5_xto1v"),
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6.28319: ExtResource("6_d1vpv")
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})
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[node name="Node3D" type="Node3D" parent="."]
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script = SubResource("GDScript_hmq60")
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[node name="Camera3D" type="Camera3D" parent="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.19268)
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@ -5,9 +5,10 @@ extends Sprite3D
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@export var rotations : Dictionary[float,Texture2D]
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func _process(delta: float) -> void:
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if Engine.is_editor_hint(): return
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var camera = get_viewport().get_camera_3d()
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var rotation_to_camera = global_transform.basis.z.signed_angle_to(camera.global_position,Vector3.UP) + PI
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if Engine.is_editor_hint():
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camera = EditorInterface.get_editor_viewport_3d().get_camera_3d()
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var rotation_to_camera = -vec3_to_vec2(global_transform.basis.z).angle_to(vec3_to_vec2(camera.global_position)) + PI
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var chosen_index = 0
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for i in rotations.keys():
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if abs(rotation_to_camera-i) < abs(rotation_to_camera-chosen_index):
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@ -19,5 +20,8 @@ func _process(delta: float) -> void:
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func entry_generator():
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rotations.clear()
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for i in range(rotation_count):
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for i in range(rotation_count+1):
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rotations[TAU/rotation_count*i] = Texture2D.new()
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func vec3_to_vec2(vector : Vector3) -> Vector2:
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return Vector2(vector.x,vector.z).normalized()
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