Added basic projectile
Changelog: 1. Linear projectile scene and script 2. project.godot 3D collision layers renamed
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4 changed files with 41 additions and 1 deletions
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base/scenes/projectiles/test_projectile.tscn
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base/scenes/projectiles/test_projectile.tscn
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[gd_scene load_steps=3 format=3 uid="uid://7g41nvss060a"]
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[ext_resource type="Script" uid="uid://juvbkxm58688" path="res://base/scripts/projectiles/linear_projectile.gd" id="1_aguxa"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_62idg"]
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radius = 0.1
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[node name="TestProjectile" type="Area3D"]
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collision_layer = 8
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collision_mask = 4
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script = ExtResource("1_aguxa")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("SphereShape3D_62idg")
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