Added basic projectile

Changelog:
1. Linear projectile scene and script
2. project.godot 3D collision layers renamed
This commit is contained in:
Rendo 2025-07-18 19:48:39 +05:00
commit fd6fe7313d
4 changed files with 41 additions and 1 deletions

View file

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[gd_scene load_steps=3 format=3 uid="uid://7g41nvss060a"]
[ext_resource type="Script" uid="uid://juvbkxm58688" path="res://base/scripts/projectiles/linear_projectile.gd" id="1_aguxa"]
[sub_resource type="SphereShape3D" id="SphereShape3D_62idg"]
radius = 0.1
[node name="TestProjectile" type="Area3D"]
collision_layer = 8
collision_mask = 4
script = ExtResource("1_aguxa")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_62idg")