Added basic projectile
Changelog: 1. Linear projectile scene and script 2. project.godot 3D collision layers renamed
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4 changed files with 41 additions and 1 deletions
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@ -50,7 +50,9 @@ shoot={
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[layer_names]
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3d_physics/layer_1="Static Environment"
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3d_physics/layer_2="Entities"
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3d_physics/layer_2="Friendly entities"
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3d_physics/layer_3="Enemy entities"
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3d_physics/layer_4="Projectile"
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[rendering]
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