[gd_scene load_steps=5 format=3 uid="uid://dwx5tcatj35gu"] [ext_resource type="Script" uid="uid://dts8lbivkgsmj" path="res://base/scripts/player/player.gd" id="1_1w3ab"] [ext_resource type="Texture2D" uid="uid://cfw6p5g680c55" path="res://base/assets/sprites/guns/placeholder/shoot1.png" id="2_i1xqq"] [ext_resource type="PackedScene" uid="uid://bb6ovrbusyxpi" path="res://base/scenes/weapons/weapon_base.tscn" id="2_ma1q3"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jjqxs"] [node name="Player" type="CharacterBody3D"] collision_layer = 2 collision_mask = 3 platform_wall_layers = 1 script = ExtResource("1_1w3ab") [node name="Collider" type="CollisionShape3D" parent="."] shape = SubResource("CapsuleShape3D_jjqxs") [node name="Camera" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) current = true [node name="HUD" type="CanvasLayer" parent="."] [node name="Weapon" type="TextureRect" parent="HUD"] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 3 size_flags_vertical = 3 texture = ExtResource("2_i1xqq") stretch_mode = 6 [node name="AnimationPlayer" type="AnimationPlayer" parent="HUD/Weapon"] autoplay = "static" [node name="WeaponContainer" type="Node3D" parent="."] [node name="Weapon" parent="WeaponContainer" instance=ExtResource("2_ma1q3")]