[gd_scene load_steps=6 format=3 uid="uid://bb6ovrbusyxpi"] [ext_resource type="Script" uid="uid://bf0q3xe6oavqa" path="res://base/scripts/weapons/weapon_base.gd" id="1_rwatx"] [ext_resource type="Script" uid="uid://ckexgw71dd5jc" path="res://base/scripts/weapons/fire_mode/single_fire_mode.gd" id="2_bt0tf"] [ext_resource type="Script" uid="uid://bvurg687pt06s" path="res://base/scripts/weapons/barrel.gd" id="2_n0n7m"] [ext_resource type="AnimationLibrary" uid="uid://cw8bt4hqxpk55" path="res://base/assets/sprites/guns/placeholder/placeholder.tres" id="2_p83j3"] [sub_resource type="Resource" id="Resource_ij06d"] script = ExtResource("2_bt0tf") fire_delay = 0.3 metadata/_custom_type_script = "uid://ckexgw71dd5jc" [node name="Weapon" type="Node3D"] script = ExtResource("1_rwatx") uses_hands = Array[int]([1]) fire_mode = SubResource("Resource_ij06d") animation_library = ExtResource("2_p83j3") [node name="Barrel" type="Node3D" parent="."] script = ExtResource("2_n0n7m") metadata/_custom_type_script = "uid://bvurg687pt06s"