[gd_resource type="AnimationLibrary" load_steps=8 format=3 uid="uid://cw8bt4hqxpk55"] [ext_resource type="Texture2D" uid="uid://cf7avgppv4kfk" path="res://base/assets/guns/placeholder/static.png" id="1_yheqn"] [ext_resource type="Texture2D" uid="uid://cfw6p5g680c55" path="res://base/assets/guns/placeholder/shoot1.png" id="9_6fi3a"] [ext_resource type="Texture2D" uid="uid://bwfkjfpk4dwx0" path="res://base/assets/guns/placeholder/shoot2.png" id="10_mjqfp"] [ext_resource type="Texture2D" uid="uid://bp1frp3sm8bic" path="res://base/assets/guns/placeholder/shoot3.png" id="11_0d256"] [sub_resource type="Animation" id="Animation_i1xqq"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:texture") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [null] } [sub_resource type="Animation" id="Animation_8sdfx"] resource_name = "shoot" length = 0.30001 step = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:texture") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 1, "values": [ExtResource("1_yheqn"), ExtResource("9_6fi3a"), ExtResource("10_mjqfp"), ExtResource("11_0d256")] } [sub_resource type="Animation" id="Animation_ma1q3"] resource_name = "static" length = 0.001 step = 0.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:texture") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [ExtResource("1_yheqn")] } [resource] _data = { &"RESET": SubResource("Animation_i1xqq"), &"shoot": SubResource("Animation_8sdfx"), &"static": SubResource("Animation_ma1q3") }