red_dragon_pon/base/scenes/player.tscn

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[gd_scene load_steps=5 format=3 uid="uid://dwx5tcatj35gu"]
[ext_resource type="Script" uid="uid://dts8lbivkgsmj" path="res://base/scripts/player/player.gd" id="1_1w3ab"]
[ext_resource type="Texture2D" uid="uid://cfw6p5g680c55" path="res://base/assets/sprites/guns/placeholder/shoot1.png" id="2_i1xqq"]
[ext_resource type="PackedScene" uid="uid://bb6ovrbusyxpi" path="res://base/scenes/weapons/weapon_base.tscn" id="2_ma1q3"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jjqxs"]
[node name="Player" type="CharacterBody3D"]
collision_layer = 2
collision_mask = 3
platform_wall_layers = 1
script = ExtResource("1_1w3ab")
[node name="Collider" type="CollisionShape3D" parent="."]
shape = SubResource("CapsuleShape3D_jjqxs")
[node name="Camera" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
current = true
[node name="HUD" type="CanvasLayer" parent="."]
[node name="Weapon" type="TextureRect" parent="HUD"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource("2_i1xqq")
stretch_mode = 6
[node name="AnimationPlayer" type="AnimationPlayer" parent="HUD/Weapon"]
autoplay = "static"
[node name="WeaponContainer" type="Node3D" parent="."]
[node name="Weapon" parent="WeaponContainer" instance=ExtResource("2_ma1q3")]