red_dragon_pon/base/scripts/player/player.gd

12 lines
312 B
GDScript

extends RigidBody3D
var stack: CommandStack = CommandStack.new()
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass