it works
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6 changed files with 77 additions and 28 deletions
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@ -6,19 +6,26 @@ require 'port'
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---@param size GridPoint
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---@return GridPoint
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local function nextxcorner( xcorner, size )
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local cornerLookup = {
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-- We're looking for old size
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local cornerLookup1 = {
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GridPoint:new( 0, 0 ),
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GridPoint:new( size.y - 1, 0 ),
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GridPoint:new( size.y - 1, size.x - 1 ),
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GridPoint:new( 0, size.x - 1 )
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}
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local cornerLookup2 = {
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GridPoint:new( 0, 0 ),
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GridPoint:new( size.x - 1, 0 ),
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GridPoint:new( size.x - 1, size.y - 1 ),
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GridPoint:new( size.x - 1, size.y - 1 )
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GridPoint:new( 0, size.y - 1 )
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}
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local index = TableFind(cornerLookup, xcorner, function(value) value:equals(xcorner) end)
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if index < #cornerLookup then
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local index = TableFind(cornerLookup1, xcorner, function(xc, value) return value:equals(xc) end)
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if index < #cornerLookup1 then
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index = index + 1
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else
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index = 0
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end
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return cornerLookup[index]
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return cornerLookup2[index]
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end
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---@class Mechanism
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@ -49,6 +56,7 @@ function Mechanism:new( position, size, ports, color )
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end
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function Mechanism:rotateClockwise()
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self.size = GridPoint:new(self.size.y, self.size.x)
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self.xcorner = nextxcorner(self.xcorner, self.size)
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for _, port in ipairs(self.ports) do
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port:rotateClockwise()
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@ -58,8 +66,6 @@ end
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function Mechanism:draw()
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love.graphics.setColor(self.color)
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local x, y = self.position:globalCoords()
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x = x - Config.cellSize / 2
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y = y - Config.cellSize / 2
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local w, h = self.size:globalCoords()
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love.graphics.rectangle("fill", x, y, w, h)
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for _, port in ipairs(self.ports) do
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