-- TODO: rewrite ---@class Mouse ---@field x integer ---@field y integer ---@field point GridPoint Mouse = { x = 0, y = 0, point = GridPoint:new( 0, 0 ), pressed = false, lastPressed = false } -- TODO: fix collision with other line's endpoint function Mouse:update() Mouse.lastPressed = Mouse.pressed Mouse.x, Mouse.y = love.mouse.getPosition() Mouse.x = Mouse.x - Config.cellSize Mouse.y = Mouse.y - Config.cellSize Mouse.point = GridPoint.snapCoords( Point:new( Mouse.x, Mouse.y ) ) Mouse.pressed = love.mouse.isDown( 1 ) end