[gd_scene load_steps=4 format=3 uid="uid://qtbj61yxud26"] [ext_resource type="Texture2D" uid="uid://c6p5jv6qlgjp5" path="res://assets/blocks_programm/tile_set.png" id="1_v4bdw"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_yi2kq"] texture = ExtResource("1_v4bdw") 0:0/size_in_atlas = Vector2i(2, 2) 0:0/0 = 0 2:2/size_in_atlas = Vector2i(2, 2) 2:2/0 = 0 6:0/size_in_atlas = Vector2i(2, 2) 6:0/0 = 0 8:0/size_in_atlas = Vector2i(2, 2) 8:0/0 = 0 6:2/size_in_atlas = Vector2i(2, 2) 6:2/0 = 0 8:2/size_in_atlas = Vector2i(2, 2) 8:2/0 = 0 0:6/size_in_atlas = Vector2i(2, 2) 0:6/0 = 0 2:6/size_in_atlas = Vector2i(2, 2) 2:6/0 = 0 0:8/size_in_atlas = Vector2i(2, 2) 0:8/0 = 0 2:8/size_in_atlas = Vector2i(2, 2) 2:8/0 = 0 [sub_resource type="TileSet" id="TileSet_ishh6"] sources/0 = SubResource("TileSetAtlasSource_yi2kq") [node name="base_level" type="Node2D"] [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource("TileSet_ishh6") format = 2