[gd_scene load_steps=6 format=3 uid="uid://cxdgk74ln5xpn"]

[ext_resource type="Script" uid="uid://cskgqgkr7pmb0" path="res://scripts/weapon_system/dropped_weapon.gd" id="1_hsebh"]
[ext_resource type="PackedScene" uid="uid://dftij0fdq3lbr" path="res://models/weapons/Bomb.glb" id="1_pcfvq"]
[ext_resource type="PackedScene" uid="uid://bxdatd1ilfgmc" path="res://scenes/weapons/bomb.tscn" id="2_ucc3u"]

[sub_resource type="BoxShape3D" id="BoxShape3D_hsebh"]
size = Vector3(1, 0.25274658, 0.7492676)

[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ddvbd"]
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/replication_mode = 1
properties/1/path = NodePath(".:rotation")
properties/1/spawn = true
properties/1/replication_mode = 1

[node name="DroppableBomb" type="RigidBody3D" node_paths=PackedStringArray("weapon")]
collision_layer = 8
collision_mask = 9
script = ExtResource("1_hsebh")
slot = &"bomb"
weapon = NodePath("BombWeapon")
team = 1

[node name="BombWeapon" parent="." instance=ExtResource("2_ucc3u")]

[node name="Bomb" parent="." instance=ExtResource("1_pcfvq")]

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.0517578e-05, 0.0010986328)
shape = SubResource("BoxShape3D_hsebh")

[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_ddvbd")

[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
_spawnable_scenes = PackedStringArray("uid://bxdatd1ilfgmc")
spawn_path = NodePath("..")
