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Rendo 2025-11-28 22:02:06 +05:00
commit 02842948ba
4 changed files with 24 additions and 12 deletions

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@ -13,6 +13,14 @@ var player_nodes: Dictionary[int,Player] = {}
var dynamic_objects_spawner: MultiplayerSpawner
## Spawns dynamic object at game scene [br]
## Dictionary keys: [br]
## (Required) scene - path/uuid to scene [br]
## (Optional) position - position to spawn [br]
## (Optional) impulse - impulse to apply [br]
## (Optional but required for each other) [br]
## ammo, remaining_ammo, slot - data for dropped weapon [br]
## for more, see dyn_objects_spawner.gd
func spawn(data: Dictionary) -> void:
spawn_internal.rpc_id(1,data)