Global refactor

This commit is contained in:
Rendo 2025-12-09 11:53:52 +05:00
commit 0589ca4e23
180 changed files with 249 additions and 401 deletions

View file

@ -0,0 +1,10 @@
extends Node
func _ready() -> void:
Session.session_ended.connect(destroy_level)
func destroy_level() -> void:
for child in get_children():
if child is MultiplayerSpawner:
continue
child.queue_free()