Global refactor
This commit is contained in:
parent
3868af29e3
commit
0589ca4e23
180 changed files with 249 additions and 401 deletions
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@ -1,8 +1,8 @@
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[gd_scene load_steps=4 format=3 uid="uid://dstie24qkbc86"]
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[ext_resource type="PackedScene" uid="uid://bv6ptrditssow" path="res://scenes/gui/client_settings.tscn" id="1_yqjtg"]
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[ext_resource type="PackedScene" uid="uid://cbtp4rvg66ba1" path="res://scenes/main_menu.tscn" id="2_lnu2h"]
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[ext_resource type="Script" uid="uid://dj4mlrime72hx" path="res://scripts/multiplayer/level_container.gd" id="3_lnu2h"]
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[ext_resource type="PackedScene" uid="uid://bv6ptrditssow" path="res://gui/client_settings/client_settings.tscn" id="1_yqjtg"]
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[ext_resource type="PackedScene" uid="uid://cbtp4rvg66ba1" path="res://gui/main_menu/main_menu.tscn" id="2_lnu2h"]
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[ext_resource type="Script" uid="uid://dj4mlrime72hx" path="res://multiplayer/level_container.gd" id="3_lnu2h"]
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[node name="Game" type="Node"]
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@ -1,15 +0,0 @@
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extends Button
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@export var weapon: WeaponResource
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func _ready() -> void:
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icon = weapon.preview
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text = str(weapon.cost)
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func _pressed() -> void:
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var player_data = Session.get_player_data()
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if player_data["money"] >= weapon.cost:
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var player: Player = Session.player_nodes[multiplayer.get_unique_id()]
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player_data["money"] -= weapon.cost
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player.get_node("WeaponSystem").add(weapon.weapon_system_scene.instantiate(),"ability_first")
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@ -1 +0,0 @@
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uid://bq32y7eee1f63
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@ -1,17 +0,0 @@
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[gd_scene load_steps=3 format=3 uid="uid://b1ej6kmbjpm78"]
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[ext_resource type="Texture2D" uid="uid://dnxw4x3cmu7io" path="res://icon.svg" id="1_apu4l"]
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[ext_resource type="Script" uid="uid://bq32y7eee1f63" path="res://scenes/gui/buy_menu/buy_button/buy_button.gd" id="1_impj7"]
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[node name="BuyButton" type="Button"]
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anchors_preset = -1
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anchor_right = 0.035
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anchor_bottom = 0.075
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offset_right = -4.799999
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offset_bottom = -14.000004
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text = "3600"
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icon = ExtResource("1_apu4l")
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icon_alignment = 1
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vertical_icon_alignment = 0
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expand_icon = true
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script = ExtResource("1_impj7")
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@ -1,29 +0,0 @@
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extends ColorRect
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func _ready() -> void:
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Session.round_state_changed.connect(on_round_state_changed)
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func on_round_state_changed(state: int) -> void:
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if state != Session.ROUND_STATES.BUY:
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visible = false
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if visible:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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else:
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if Session.session_started_flag:
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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else:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("plr_buy"):
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if Session.round_state == Session.ROUND_STATES.BUY:
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visible = not visible
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else:
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visible = false
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if visible:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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else:
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if Session.session_started_flag:
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Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
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else:
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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@ -1 +0,0 @@
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uid://dba17sgimp4j0
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@ -1,45 +0,0 @@
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[gd_scene load_steps=5 format=3 uid="uid://j5lgbg8c0pq"]
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[ext_resource type="PackedScene" uid="uid://b1ej6kmbjpm78" path="res://scenes/gui/buy_menu/buy_button/buy_button.tscn" id="1_8guql"]
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[ext_resource type="Script" uid="uid://dba17sgimp4j0" path="res://scenes/gui/buy_menu/buy_menu.gd" id="1_ko0fn"]
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[ext_resource type="Resource" uid="uid://b081hg7uxx1wu" path="res://weapons/molikman_molotov.tres" id="2_0gws3"]
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[ext_resource type="Script" uid="uid://dk4diwvruvkch" path="res://scenes/gui/buy_menu/player_money_label.gd" id="2_ll0n6"]
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[node name="BuyMenu" type="ColorRect"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0.22745098)
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script = ExtResource("1_ko0fn")
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[node name="CenterContainer" type="CenterContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="PanelContainer" type="PanelContainer" parent="CenterContainer"]
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layout_mode = 2
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[node name="AbilitiesContainer" type="VBoxContainer" parent="CenterContainer/PanelContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="CenterContainer/PanelContainer/AbilitiesContainer"]
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layout_mode = 2
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script = ExtResource("2_ll0n6")
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[node name="WeaponsContainer" type="GridContainer" parent="CenterContainer/PanelContainer/AbilitiesContainer"]
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layout_mode = 2
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columns = 5
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[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/PanelContainer/AbilitiesContainer"]
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layout_mode = 2
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[node name="BuyButton" parent="CenterContainer/PanelContainer/AbilitiesContainer/HBoxContainer" instance=ExtResource("1_8guql")]
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layout_mode = 2
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weapon = ExtResource("2_0gws3")
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@ -1,7 +0,0 @@
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extends Label
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta: float) -> void:
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var data = Session.get_player_data()
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if data.has("money"):
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text = str(data["money"])
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@ -1 +0,0 @@
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uid://dk4diwvruvkch
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@ -1,86 +0,0 @@
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[gd_scene load_steps=2 format=3 uid="uid://bv6ptrditssow"]
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[ext_resource type="Script" uid="uid://ddi1alk8oyi1b" path="res://scripts/gui/client_settings_menu.gd" id="1_xqyus"]
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[node name="ClientSettingsMenu" type="CanvasLayer"]
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layer = 3
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[node name="CenterContainer" type="CenterContainer" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="PanelContainer" type="PanelContainer" parent="CenterContainer"]
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layout_mode = 2
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script = ExtResource("1_xqyus")
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[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer/PanelContainer"]
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layout_mode = 2
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[node name="FullscreenButton" type="CheckButton" parent="CenterContainer/PanelContainer/VBoxContainer"]
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layout_mode = 2
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text = "Полный экран"
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[node name="Sensitivity" type="HBoxContainer" parent="CenterContainer/PanelContainer/VBoxContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="CenterContainer/PanelContainer/VBoxContainer/Sensitivity"]
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layout_mode = 2
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text = "Чувствительность"
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[node name="SensitivitySlider" type="HSlider" parent="CenterContainer/PanelContainer/VBoxContainer/Sensitivity"]
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unique_name_in_owner = true
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custom_minimum_size = Vector2(256, 0)
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layout_mode = 2
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size_flags_horizontal = 3
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min_value = 0.001
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max_value = 0.02
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step = 0.001
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value = 0.001
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[node name="SensitivityBox" type="SpinBox" parent="CenterContainer/PanelContainer/VBoxContainer/Sensitivity"]
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unique_name_in_owner = true
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layout_mode = 2
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max_value = 0.1
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step = 0.001
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value = 0.02
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allow_greater = true
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allow_lesser = true
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[node name="GameplayMainAudio" type="HBoxContainer" parent="CenterContainer/PanelContainer/VBoxContainer"]
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layout_mode = 2
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[node name="Label" type="Label" parent="CenterContainer/PanelContainer/VBoxContainer/GameplayMainAudio"]
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layout_mode = 2
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text = "Геймплейные звуки"
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[node name="GameplayMainSlider" type="HSlider" parent="CenterContainer/PanelContainer/VBoxContainer/GameplayMainAudio"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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max_value = 1.0
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step = 0.01
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value = 1.0
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[node name="LeaveButton" type="Button" parent="CenterContainer/PanelContainer/VBoxContainer"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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text = "Покинуть сессию"
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[node name="StopSession" type="Button" parent="CenterContainer/PanelContainer/VBoxContainer"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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text = "Окончить сессию"
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[connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/FullscreenButton" to="CenterContainer/PanelContainer" method="_on_fullscreen_button_pressed"]
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[connection signal="toggled" from="CenterContainer/PanelContainer/VBoxContainer/FullscreenButton" to="CenterContainer/PanelContainer" method="_on_fullscreen_button_toggled"]
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[connection signal="value_changed" from="CenterContainer/PanelContainer/VBoxContainer/Sensitivity/SensitivitySlider" to="CenterContainer/PanelContainer" method="_on_sensitivity_slider_value_changed"]
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[connection signal="value_changed" from="CenterContainer/PanelContainer/VBoxContainer/Sensitivity/SensitivityBox" to="CenterContainer/PanelContainer" method="_on_sensitivity_box_value_changed"]
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[connection signal="value_changed" from="CenterContainer/PanelContainer/VBoxContainer/GameplayMainAudio/GameplayMainSlider" to="CenterContainer/PanelContainer" method="_on_gameplay_main_slider_value_changed"]
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[connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/LeaveButton" to="CenterContainer/PanelContainer" method="_on_leave_button_pressed"]
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[connection signal="pressed" from="CenterContainer/PanelContainer/VBoxContainer/StopSession" to="CenterContainer/PanelContainer" method="_on_stop_session_pressed"]
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@ -1,203 +0,0 @@
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[gd_scene load_steps=3 format=3 uid="uid://cbtp4rvg66ba1"]
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[ext_resource type="Script" uid="uid://bsyuos803g7qf" path="res://scripts/gui/main_menu_gui.gd" id="1_l6cm7"]
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[ext_resource type="Script" uid="uid://dh64rv15w8ecl" path="res://scripts/multiplayer/host_menu.gd" id="2_ekxnf"]
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[node name="MainMenu" type="CenterContainer"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_l6cm7")
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metadata/_edit_lock_ = true
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[node name="MainMenu" type="PanelContainer" parent="."]
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visible = false
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custom_minimum_size = Vector2(256, 0)
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layout_mode = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="MainMenu"]
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layout_mode = 2
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[node name="HostButton" type="Button" parent="MainMenu/VBoxContainer"]
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layout_mode = 2
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text = "HOST"
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[node name="ConnectButton" type="Button" parent="MainMenu/VBoxContainer"]
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layout_mode = 2
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text = "CONNECT"
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[node name="LineEdit" type="LineEdit" parent="MainMenu/VBoxContainer"]
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layout_mode = 2
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placeholder_text = "ip"
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[node name="Lobby" type="PanelContainer" parent="."]
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custom_minimum_size = Vector2(256, 256)
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layout_mode = 2
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[node name="HBoxContainer" type="HBoxContainer" parent="Lobby"]
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layout_mode = 2
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[node name="ClientMenu" type="VBoxContainer" parent="Lobby/HBoxContainer"]
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layout_mode = 2
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[node name="Players" type="HBoxContainer" parent="Lobby/HBoxContainer/ClientMenu"]
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layout_mode = 2
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size_flags_vertical = 3
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alignment = 1
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[node name="AttackTeam" type="VBoxContainer" parent="Lobby/HBoxContainer/ClientMenu/Players"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="TeamName" type="Label" parent="Lobby/HBoxContainer/ClientMenu/Players/AttackTeam"]
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layout_mode = 2
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text = "Attack"
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horizontal_alignment = 1
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[node name="DefenceTeam" type="VBoxContainer" parent="Lobby/HBoxContainer/ClientMenu/Players"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="TeamName" type="Label" parent="Lobby/HBoxContainer/ClientMenu/Players/DefenceTeam"]
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layout_mode = 2
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text = "Defence"
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horizontal_alignment = 1
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[node name="SpectatorsTeam" type="VBoxContainer" parent="Lobby/HBoxContainer/ClientMenu/Players"]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="TeamName" type="Label" parent="Lobby/HBoxContainer/ClientMenu/Players/SpectatorsTeam"]
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layout_mode = 2
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text = "Spectators"
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horizontal_alignment = 1
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[node name="Buttons" type="HBoxContainer" parent="Lobby/HBoxContainer/ClientMenu"]
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layout_mode = 2
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alignment = 1
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[node name="LeaveButton" type="Button" parent="Lobby/HBoxContainer/ClientMenu/Buttons"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Leave"
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[node name="StartButton" type="Button" parent="Lobby/HBoxContainer/ClientMenu/Buttons"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Start"
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[node name="JoinAttackButton" type="Button" parent="Lobby/HBoxContainer/ClientMenu/Buttons"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Join Attack"
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[node name="JoinDefenceButton" type="Button" parent="Lobby/HBoxContainer/ClientMenu/Buttons"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Join Defence"
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[node name="JoinSpectatorsButton" type="Button" parent="Lobby/HBoxContainer/ClientMenu/Buttons"]
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unique_name_in_owner = true
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visible = false
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layout_mode = 2
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text = "Join Spectators"
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[node name="HostMenu" type="VBoxContainer" parent="Lobby/HBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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script = ExtResource("2_ekxnf")
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[node name="RoundTime" type="HBoxContainer" parent="Lobby/HBoxContainer/HostMenu"]
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layout_mode = 2
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[node name="Label" type="Label" parent="Lobby/HBoxContainer/HostMenu/RoundTime"]
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layout_mode = 2
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text = "Время раунда"
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[node name="RoundTimeBox" type="SpinBox" parent="Lobby/HBoxContainer/HostMenu/RoundTime"]
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unique_name_in_owner = true
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layout_mode = 2
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min_value = 1.0
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step = 0.01
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value = 1.0
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allow_greater = true
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[node name="BombTime" type="HBoxContainer" parent="Lobby/HBoxContainer/HostMenu"]
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layout_mode = 2
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[node name="Label" type="Label" parent="Lobby/HBoxContainer/HostMenu/BombTime"]
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layout_mode = 2
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text = "Отсчёт бомбы"
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[node name="BombTimeBox" type="SpinBox" parent="Lobby/HBoxContainer/HostMenu/BombTime"]
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unique_name_in_owner = true
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layout_mode = 2
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min_value = 1.0
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step = 0.01
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value = 1.0
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allow_greater = true
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[node name="BuyTime" type="HBoxContainer" parent="Lobby/HBoxContainer/HostMenu"]
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layout_mode = 2
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[node name="Label" type="Label" parent="Lobby/HBoxContainer/HostMenu/BuyTime"]
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layout_mode = 2
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text = "Время закупок"
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[node name="BuyTimeBox" type="SpinBox" parent="Lobby/HBoxContainer/HostMenu/BuyTime"]
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unique_name_in_owner = true
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layout_mode = 2
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min_value = 1.0
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step = 0.01
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value = 1.0
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allow_greater = true
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[node name="RoundAmount" type="HBoxContainer" parent="Lobby/HBoxContainer/HostMenu"]
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layout_mode = 2
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[node name="Label" type="Label" parent="Lobby/HBoxContainer/HostMenu/RoundAmount"]
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layout_mode = 2
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text = "Раундов для победы"
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[node name="RoundBox" type="SpinBox" parent="Lobby/HBoxContainer/HostMenu/RoundAmount"]
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unique_name_in_owner = true
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layout_mode = 2
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min_value = 2.0
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max_value = 20.0
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value = 2.0
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rounded = true
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allow_greater = true
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[node name="TeamSwitchAmount" type="HBoxContainer" parent="Lobby/HBoxContainer/HostMenu"]
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layout_mode = 2
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[node name="Label" type="Label" parent="Lobby/HBoxContainer/HostMenu/TeamSwitchAmount"]
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layout_mode = 2
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text = "Раунд смены сторон"
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[node name="TeamSwitchBox" type="SpinBox" parent="Lobby/HBoxContainer/HostMenu/TeamSwitchAmount"]
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unique_name_in_owner = true
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layout_mode = 2
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min_value = 1.0
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max_value = 20.0
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value = 2.0
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rounded = true
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allow_greater = true
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|
||||
[connection signal="pressed" from="MainMenu/VBoxContainer/HostButton" to="." method="_on_host_button_pressed"]
|
||||
[connection signal="pressed" from="MainMenu/VBoxContainer/ConnectButton" to="." method="_on_connect_button_pressed"]
|
||||
[connection signal="pressed" from="Lobby/HBoxContainer/ClientMenu/Buttons/LeaveButton" to="." method="_on_leave_button_pressed"]
|
||||
[connection signal="pressed" from="Lobby/HBoxContainer/ClientMenu/Buttons/StartButton" to="." method="_on_start_button_pressed"]
|
||||
[connection signal="pressed" from="Lobby/HBoxContainer/ClientMenu/Buttons/JoinAttackButton" to="." method="_on_join_attack_button_pressed"]
|
||||
[connection signal="pressed" from="Lobby/HBoxContainer/ClientMenu/Buttons/JoinDefenceButton" to="." method="_on_join_defence_button_pressed"]
|
||||
[connection signal="pressed" from="Lobby/HBoxContainer/ClientMenu/Buttons/JoinSpectatorsButton" to="." method="_on_join_spectators_button_pressed"]
|
||||
[connection signal="value_changed" from="Lobby/HBoxContainer/HostMenu/RoundTime/RoundTimeBox" to="Lobby/HBoxContainer/HostMenu" method="_on_round_time_box_value_changed"]
|
||||
[connection signal="value_changed" from="Lobby/HBoxContainer/HostMenu/BombTime/BombTimeBox" to="Lobby/HBoxContainer/HostMenu" method="_on_bomb_time_box_value_changed"]
|
||||
[connection signal="value_changed" from="Lobby/HBoxContainer/HostMenu/BuyTime/BuyTimeBox" to="Lobby/HBoxContainer/HostMenu" method="_on_buy_time_box_value_changed"]
|
||||
[connection signal="value_changed" from="Lobby/HBoxContainer/HostMenu/RoundAmount/RoundBox" to="Lobby/HBoxContainer/HostMenu" method="_on_round_box_value_changed"]
|
||||
[connection signal="value_changed" from="Lobby/HBoxContainer/HostMenu/TeamSwitchAmount/TeamSwitchBox" to="Lobby/HBoxContainer/HostMenu" method="_on_team_switch_box_value_changed"]
|
||||
|
|
@ -1,41 +1,41 @@
|
|||
[gd_scene load_steps=82 format=4 uid="uid://dpsr6ug3pkb40"]
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[ext_resource type="Script" uid="uid://3dphlay25fih" path="res://systems/player/player.gd" id="1_g2els"]
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[ext_resource type="Script" uid="uid://bjhbdh6xsjgnn" path="res://systems/player/player_camera.gd" id="3_qhqgy"]
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[ext_resource type="Script" uid="uid://dd5mp72dq43v6" path="res://multiplayer/own_visibility_toggle.gd" id="4_smehm"]
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[ext_resource type="Texture2D" uid="uid://pdepam77xqnq" path="res://models/characters/viewmodels/molikman_hands_tex_knife.png" id="5_4whvg"]
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[ext_resource type="Script" uid="uid://5gwpjiswnegn" path="res://scripts/player/collision_team_updater.gd" id="7_a8ls1"]
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[ext_resource type="Script" uid="uid://bv8sgx78s8hwn" path="res://scripts/player/states/crouching.gd" id="9_oprun"]
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[ext_resource type="Script" uid="uid://dmy6ahci16los" path="res://scripts/debug/inventory_preview.gd" id="9_ownlk"]
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[ext_resource type="Script" uid="uid://u0e2b2mvij1k" path="res://scripts/player/states/standing.gd" id="10_a8ls1"]
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[ext_resource type="Script" uid="uid://vmhlmhd6gjx6" path="res://scripts/gui/hud/player_healthbar.gd" id="11_42l2h"]
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[ext_resource type="Script" uid="uid://cwasvwhm5yg0o" path="res://scripts/player/states/walk.gd" id="11_qfm1y"]
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[ext_resource type="Script" uid="uid://cq4i0afwesdm3" path="res://scripts/player/states/falling.gd" id="12_fulsm"]
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[ext_resource type="Script" uid="uid://gan0amqbhi4i" path="res://scripts/gui/hud/player_ammo_display.gd" id="12_iortg"]
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[ext_resource type="Script" uid="uid://bv8sgx78s8hwn" path="res://systems/player/states/crouching.gd" id="9_oprun"]
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[ext_resource type="Script" uid="uid://dmy6ahci16los" path="res://systems/debug/inventory_preview.gd" id="9_ownlk"]
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[ext_resource type="Script" uid="uid://u0e2b2mvij1k" path="res://systems/player/states/standing.gd" id="10_a8ls1"]
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[ext_resource type="Script" uid="uid://vmhlmhd6gjx6" path="res://gui/hud/player_healthbar.gd" id="11_42l2h"]
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[ext_resource type="Script" uid="uid://cwasvwhm5yg0o" path="res://systems/player/states/walk.gd" id="11_qfm1y"]
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[ext_resource type="Script" uid="uid://cq4i0afwesdm3" path="res://systems/player/states/falling.gd" id="12_fulsm"]
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[ext_resource type="Script" uid="uid://gan0amqbhi4i" path="res://gui/hud/player_ammo_display.gd" id="12_iortg"]
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[ext_resource type="AudioStream" uid="uid://bd4iofirvmiu6" path="res://audio/step_wood.ogg" id="16_fbysy"]
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[ext_resource type="Script" uid="uid://da0xv360va3b3" path="res://scripts/audio_system/multiplayer_audio_3d.gd" id="17_0cqlf"]
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[ext_resource type="Script" uid="uid://xsgfbuyje35p" path="res://scripts/player/player_pickup.gd" id="17_fjvrb"]
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[ext_resource type="Script" uid="uid://doevvmbvhlig8" path="res://scripts/weapon_system/starting_weapon_spawner.gd" id="17_ownlk"]
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[ext_resource type="Script" uid="uid://da0xv360va3b3" path="res://audio/audio_system/multiplayer_audio_3d.gd" id="17_0cqlf"]
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[ext_resource type="Script" uid="uid://xsgfbuyje35p" path="res://systems/player/player_pickup.gd" id="17_fjvrb"]
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[ext_resource type="Script" uid="uid://doevvmbvhlig8" path="res://systems/weapon_system/starting_weapon_spawner.gd" id="17_ownlk"]
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[ext_resource type="AudioStream" uid="uid://cdf76gyi58rrd" path="res://audio/land_wood.ogg" id="18_0cqlf"]
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[ext_resource type="Script" uid="uid://bs4y647h5rdfr" path="res://scripts/player/player_movement.gd" id="19_70eug"]
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[ext_resource type="Script" uid="uid://bs4y647h5rdfr" path="res://systems/player/player_movement.gd" id="19_70eug"]
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[ext_resource type="AudioStream" uid="uid://cc2mp4y3bkpgp" path="res://audio/plant.ogg" id="19_nquoi"]
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[ext_resource type="Script" uid="uid://tb140f8fweug" path="res://scripts/player/states/death.gd" id="19_rwwcc"]
|
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[ext_resource type="Script" uid="uid://tb140f8fweug" path="res://systems/player/states/death.gd" id="19_rwwcc"]
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[ext_resource type="AudioStream" uid="uid://c2y8wd427mmdw" path="res://audio/shoot.ogg" id="20_moxwy"]
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[ext_resource type="AudioStream" uid="uid://bixhakxpo8epv" path="res://audio/test_damaged.ogg" id="23_b2eak"]
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[ext_resource type="Script" uid="uid://b2djbdh05pbcn" path="res://scripts/player/team_color_switcher.gd" id="25_1mtds"]
|
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[ext_resource type="Script" uid="uid://b2djbdh05pbcn" path="res://systems/player/team_color_switcher.gd" id="25_1mtds"]
|
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[ext_resource type="Material" uid="uid://cjb0h3of85nc2" path="res://materials/players/molikman/mat_Molikman.tres" id="26_r2jxp"]
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[ext_resource type="Texture2D" uid="uid://15mf4452fse0" path="res://textures/players/molikman/molikman_ingame_Molikman_blue.png" id="27_j3w78"]
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[ext_resource type="Script" uid="uid://dsp1sq46c5i3y" path="res://scripts/player/player_interaction.gd" id="37_5amik"]
|
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[ext_resource type="Script" uid="uid://dfvnx8f1v6m5g" path="res://scripts/multiplayer/player_input.gd" id="37_b2eak"]
|
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[ext_resource type="Script" uid="uid://dsp1sq46c5i3y" path="res://systems/player/player_interaction.gd" id="37_5amik"]
|
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[ext_resource type="Script" uid="uid://dfvnx8f1v6m5g" path="res://systems/player/player_input.gd" id="37_b2eak"]
|
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[sub_resource type="ArrayMesh" id="ArrayMesh_lot4n"]
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|
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@ -8141,167 +8141,167 @@ bones/1/parent = 0
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bones/1/rest = Transform3D(-0.967654, 0.25016752, 0.0325744, -0.25158498, -0.96648616, -0.05108291, 0.018703416, -0.057625845, 0.998163, 0.26421797, 0.773799, 4.559311e-08)
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bones/3/parent = 2
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bones/5/name = "ThumbM.L"
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bones/5/enabled = true
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bones/5/rotation = Quaternion(-0.003382863, -0.0049069775, -0.07181848, 0.9973999)
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bones/6/name = "ThumbD.L"
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bones/6/parent = 5
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|
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bones/6/enabled = true
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|
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bones/6/scale = Vector3(0.99999994, 1, 0.99999994)
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bones/7/name = "IndexU.L"
|
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bones/7/parent = 3
|
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bones/7/rest = Transform3D(0.9800801, -0.19626929, -0.030354138, 0.19836761, 0.95998544, 0.19768214, -0.009659407, -0.19976562, 0.97979605, 0.04529645, 0.07181831, -0.03615555)
|
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bones/7/enabled = true
|
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bones/7/position = Vector3(0.04529645, 0.07181831, -0.03615555)
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bones/7/rotation = Quaternion(-0.1003725, -0.005226302, 0.09966263, 0.98993206)
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bones/7/rotation = Quaternion(-0.100372516, -0.0052263015, 0.09966263, 0.98993206)
|
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bones/7/scale = Vector3(1, 1, 0.99999994)
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bones/8/name = "IndexM.L"
|
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bones/8/parent = 7
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bones/8/rest = Transform3D(0.9323135, -0.3615566, -0.008257606, 0.36068276, 0.9312451, -0.05187074, 0.026444064, 0.045381427, 0.99861956, 2.4359906e-08, 0.078790486, 4.656613e-10)
|
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bones/8/enabled = true
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bones/8/position = Vector3(2.4359906e-08, 0.078790486, 4.656613e-10)
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bones/8/rotation = Quaternion(0.024743048, -0.008828851, 0.18375325, 0.98262125)
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bones/8/rotation = Quaternion(0.02378056, -0.011164779, 0.27729166, 0.96042657)
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bones/8/scale = Vector3(0.9999999, 1, 0.9999999)
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bones/9/name = "IndexD.L"
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bones/9/parent = 8
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|
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bones/9/enabled = true
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bones/9/position = Vector3(-1.967419e-08, 0.060257126, -9.313226e-10)
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bones/9/scale = Vector3(1, 0.99999994, 1)
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bones/10/name = "MiddleU.L"
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bones/10/parent = 3
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bones/10/enabled = true
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bones/10/position = Vector3(0.0423781, 0.07765784, -0.01126304)
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bones/10/rotation = Quaternion(-0.05274483, -0.0338398, 0.030989205, 0.9975533)
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bones/10/rotation = Quaternion(-0.052744843, -0.033839792, 0.030989215, 0.9975533)
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bones/10/scale = Vector3(0.99999994, 0.9999999, 0.99999994)
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bones/11/name = "MiddleM.L"
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bones/11/parent = 10
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bones/11/rest = Transform3D(0.86401427, -0.5034334, 0.005847616, 0.50168175, 0.85991454, -0.09414042, 0.042364985, 0.0842723, 0.99554175, -6.426126e-08, 0.07325909, 8.731149e-10)
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bones/11/enabled = true
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bones/11/position = Vector3(-6.426126e-08, 0.07325909, 8.731149e-10)
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bones/11/rotation = Quaternion(0.046254627, -0.009467352, 0.26058254, 0.96429646)
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bones/11/scale = Vector3(1, 1, 0.99999994)
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bones/12/name = "MiddleD.L"
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bones/12/parent = 11
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bones/12/rest = Transform3D(0.9998987, -0.014212552, -0.00084086665, 0.014225133, 0.99974453, 0.017563164, 0.0005910344, -0.017573344, 0.99984545, -3.655441e-08, 0.064242914, -3.259629e-09)
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bones/12/enabled = true
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bones/12/position = Vector3(-3.655441e-08, 0.064242914, -3.259629e-09)
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bones/12/rotation = Quaternion(-0.00878469, -0.00035800118, 0.0071099484, 0.9999361)
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bones/12/rotation = Quaternion(-0.008052284, 0.0035297836, 0.44480184, 0.89558583)
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bones/12/scale = Vector3(1, 0.99999994, 1)
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bones/13/name = "RingU.L"
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bones/13/parent = 3
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bones/13/rest = Transform3D(0.9704054, 0.03888444, -0.23833017, -0.02366867, 0.9975139, 0.06637663, 0.2403187, -0.05877129, 0.9689131, 0.033461113, 0.07149333, 0.017992377)
|
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bones/13/enabled = true
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bones/13/position = Vector3(0.033461113, 0.07149333, 0.017992377)
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bones/13/rotation = Quaternion(-0.03153699, -0.12061845, -0.015763242, 0.9920727)
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bones/13/rotation = Quaternion(-0.03153701, -0.12061846, -0.015763242, 0.9920727)
|
||||
bones/13/scale = Vector3(0.99999994, 1, 0.9999998)
|
||||
bones/14/name = "RingM.L"
|
||||
bones/14/parent = 13
|
||||
bones/14/rest = Transform3D(0.8251062, -0.5639382, -0.034260202, 0.5524452, 0.81802005, -0.16014954, 0.11833996, 0.11321349, 0.9864982, 1.6880222e-08, 0.07553467, 6.165976e-09)
|
||||
bones/14/enabled = true
|
||||
bones/14/position = Vector3(1.6880222e-08, 0.07553467, 6.165976e-09)
|
||||
bones/14/rotation = Quaternion(0.07174287, -0.040049206, 0.29298976, 0.9525786)
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||||
bones/14/rotation = Quaternion(0.067564145, -0.04675546, 0.38313726, 0.9200298)
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||||
bones/14/scale = Vector3(1.0000001, 1.0000001, 1.0000001)
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bones/15/name = "RingD.L"
|
||||
bones/15/parent = 14
|
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bones/15/rest = Transform3D(0.99991727, -0.012864361, 0.00015441107, 0.012864626, 0.999672, -0.022144126, 0.00013050961, 0.022144279, 0.9997547, 1.8626451e-08, 0.064691424, -4.656613e-09)
|
||||
bones/15/enabled = true
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||||
bones/15/position = Vector3(1.8626451e-08, 0.064691424, -4.656613e-09)
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bones/15/rotation = Quaternion(0.011073017, 5.9979952e-06, 0.0064327978, 0.9999181)
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||||
bones/15/rotation = Quaternion(0.009954605, -0.0048495512, 0.44418532, 0.89586663)
|
||||
bones/15/scale = Vector3(1, 0.99999994, 0.99999994)
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bones/16/name = "LittleU.L"
|
||||
bones/16/parent = 3
|
||||
bones/16/rest = Transform3D(0.9178412, -0.18039086, -0.35359105, 0.15868124, 0.98324484, -0.089720085, 0.3638513, 0.026240522, 0.93108726, 0.03628368, 0.082845636, 0.04032454)
|
||||
bones/16/enabled = true
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||||
bones/16/position = Vector3(0.03628368, 0.082845636, 0.04032454)
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||||
bones/16/rotation = Quaternion(0.02961815, -0.183246, 0.08660432, 0.9787969)
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||||
bones/16/rotation = Quaternion(0.029618153, -0.18324603, 0.0866043, 0.9787969)
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||||
bones/16/scale = Vector3(0.99999994, 0.9999999, 0.9999999)
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bones/17/name = "LittleM.L"
|
||||
bones/17/parent = 16
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bones/17/rest = Transform3D(0.92672586, -0.36745474, -0.07846127, 0.35205162, 0.9221317, -0.16041435, 0.13129665, 0.12103772, 0.9839263, -2.0954758e-09, 0.061574344, -4.1909516e-09)
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bones/17/enabled = true
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||||
bones/17/position = Vector3(-2.0954758e-09, 0.061574344, -4.1909516e-09)
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bones/17/rotation = Quaternion(0.07188154, -0.05357118, 0.18375853, 0.97887486)
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bones/17/rotation = Quaternion(0.066403255, -0.06022823, 0.27693692, 0.95669705)
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bones/17/scale = Vector3(1, 1, 0.99999994)
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bones/18/name = "LittleD.L"
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bones/18/parent = 17
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bones/18/rest = Transform3D(0.9951905, -0.09795637, -0.0007189751, 0.09795622, 0.99507964, 0.014866696, -0.00074085005, -0.014865619, 0.9998894, 1.4901161e-08, 0.035935525, -1.7695129e-08)
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||||
bones/18/enabled = true
|
||||
bones/18/position = Vector3(1.4901161e-08, 0.035935525, -1.7695129e-08)
|
||||
bones/18/rotation = Quaternion(-0.0074422434, 5.438985e-06, 0.049038637, 0.99876916)
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bones/18/rotation = Quaternion(-0.0073038945, 0.0014285325, 0.2391246, 0.9709604)
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bones/18/scale = Vector3(1, 0.99999994, 1.0000001)
|
||||
bones/19/name = "ThumbCtrl.L"
|
||||
bones/19/parent = 3
|
||||
bones/19/rest = Transform3D(0.9771098, -0.21273556, 9.247858e-08, 0.2122333, 0.97480285, 0.06867504, -0.014609714, -0.06710303, 0.99763906, -0.0045400136, 0.06477452, -0.046769787)
|
||||
bones/19/enabled = true
|
||||
bones/19/position = Vector3(-0.0045400136, 0.06477452, -0.046769787)
|
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bones/19/rotation = Quaternion(-0.034160614, 0.0036757048, 0.106918596, 0.993674)
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bones/19/rotation = Quaternion(-0.18413022, 0.10904248, -0.018524526, 0.97665894)
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bones/19/scale = Vector3(1, 0.99999994, 1)
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bones/20/name = "IndexCtrl.L"
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bones/20/parent = 3
|
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bones/20/rest = Transform3D(0.9800801, -0.19626929, -0.030354116, 0.19836757, 0.9599856, 0.19768208, -0.009659403, -0.19976556, 0.9797962, 0.04529645, 0.07181834, -0.036155563)
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bones/20/enabled = true
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bones/20/position = Vector3(0.04529645, 0.07181834, -0.036155563)
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bones/20/rotation = Quaternion(-0.10037246, -0.0052262964, 0.099662624, 0.98993206)
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bones/20/rotation = Quaternion(-0.10037247, -0.0052262973, 0.09966262, 0.98993206)
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bones/20/scale = Vector3(1, 1.0000001, 1)
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bones/21/name = "MiddleCtrl.L"
|
||||
bones/21/parent = 3
|
||||
bones/21/rest = Transform3D(0.995789, -0.058257017, -0.07078303, 0.06539652, 0.9925152, 0.1031342, 0.06424495, -0.10732886, 0.99214566, 0.0423781, 0.07765784, -0.011263036)
|
||||
bones/21/enabled = true
|
||||
bones/21/position = Vector3(0.0423781, 0.07765784, -0.011263036)
|
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bones/21/rotation = Quaternion(-0.05274483, -0.03383979, 0.030989202, 0.9975533)
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bones/21/rotation = Quaternion(-0.052744843, -0.033839785, 0.030989211, 0.9975533)
|
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bones/21/scale = Vector3(0.99999994, 0.9999999, 0.99999994)
|
||||
bones/22/name = "RingCtrl.L"
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bones/22/parent = 3
|
||||
bones/22/rest = Transform3D(0.9704054, 0.03888438, -0.23833017, -0.023668619, 0.9975138, 0.0663766, 0.2403187, -0.05877127, 0.9689131, 0.033461053, 0.07149334, 0.017992355)
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bones/22/enabled = true
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bones/22/position = Vector3(0.033461053, 0.07149334, 0.017992355)
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bones/22/rotation = Quaternion(-0.03153698, -0.12061845, -0.015763218, 0.9920727)
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bones/22/rotation = Quaternion(-0.031537004, -0.12061846, -0.015763216, 0.9920727)
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bones/22/scale = Vector3(0.99999994, 0.9999999, 0.9999998)
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bones/23/name = "LittleCtrl.L"
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bones/23/parent = 3
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bones/23/rest = Transform3D(0.91784114, -0.18039091, -0.35359108, 0.15868126, 0.9832449, -0.08972012, 0.3638513, 0.026240537, 0.9310873, 0.03628368, 0.08284565, 0.04032453)
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bones/23/enabled = true
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bones/23/position = Vector3(0.03628368, 0.08284565, 0.04032453)
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bones/23/rotation = Quaternion(0.02961816, -0.183246, 0.08660434, 0.9787969)
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bones/23/rotation = Quaternion(0.029618153, -0.18324603, 0.08660434, 0.9787969)
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bones/23/scale = Vector3(0.99999994, 0.99999994, 0.99999994)
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bones/24/name = "ArmPole.L"
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bones/24/parent = 0
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bones/24/rest = Transform3D(-1, 0, 1.509958e-07, 0, 1, 0, -1.509958e-07, 0, -1, 0.35926056, 0.3746208, -0.29998538)
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bones/24/enabled = true
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bones/24/position = Vector3(0.3592606, 0.3746208, -0.29998538)
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bones/24/position = Vector3(0.6056142, 0.20785579, -0.19235319)
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bones/24/rotation = Quaternion(0, 1, 0, 7.54979e-08)
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bones/24/scale = Vector3(1, 1, 1)
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bones/25/name = "ArmCtrl.L"
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||||
|
|
@ -8315,190 +8315,190 @@ bones/26/name = "WristCtrl.L"
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bones/26/parent = 0
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bones/26/rest = Transform3D(0.99986863, 1.6880067e-09, -0.016210483, 0.0011133, -0.9976389, 0.06866942, -0.016172118, -0.06867806, -0.9975134, 0.4638072, -0.017174125, -0.022513157)
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bones/26/enabled = true
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bones/26/position = Vector3(0.62878627, 0.4425465, 0.28039673)
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bones/26/position = Vector3(0.5209434, 0.11365941, 0.27973163)
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bones/26/rotation = Quaternion(0.99525756, 0.0013011391, -0.008000332, 0.096937135)
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bones/26/scale = Vector3(1, 1, 1.0000056)
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bones/27/name = "Arm.R"
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bones/27/parent = 0
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bones/27/rest = Transform3D(-0.9676544, -0.25016746, -0.032574747, 0.25158504, -0.96648616, -0.051082943, -0.018703751, -0.057625957, 0.99816304, -0.26421797, 0.773799, -8.039582e-08)
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bones/27/enabled = true
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bones/27/position = Vector3(-0.25017977, 0.56099474, -0.06066542)
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bones/27/rotation = Quaternion(-0.08453745, 0.20055908, 0.85529864, 0.47020617)
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bones/27/position = Vector3(-0.2642181, 0.773799, -7.244679e-08)
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bones/27/rotation = Quaternion(-0.004606466, 0.043080933, 0.98210853, 0.18326412)
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bones/27/scale = Vector3(0.99999994, 1, 1)
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bones/28/name = "Forearm.R"
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bones/28/parent = 27
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bones/28/rest = Transform3D(0.99957556, -0.013401167, -0.025863245, 0.011816061, 0.9980984, -0.060496498, 0.026624788, 0.060165223, 0.99783325, 1.17579475e-08, 0.4103366, 3.7252903e-09)
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bones/28/enabled = true
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bones/28/position = Vector3(1.17579475e-08, 0.4103366, 3.7252903e-09)
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bones/28/rotation = Quaternion(0.46447125, -0.011562698, 0.097070254, 0.8801762)
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bones/28/rotation = Quaternion(0.24371684, -0.012721976, 0.050934598, 0.96842444)
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bones/28/scale = Vector3(0.9999999, 0.9999999, 0.99999994)
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bones/29/name = "Wrist.R"
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bones/29/parent = 28
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bones/29/rest = Transform3D(-0.9710889, -0.23862909, -0.0065321154, -0.23752637, 0.968609, -0.073335625, 0.02382708, -0.06966387, -0.9972859, -2.158049e-08, 0.4061282, -2.1100277e-09)
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bones/29/enabled = true
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bones/29/position = Vector3(-2.158049e-08, 0.4061282, -2.1100277e-09)
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bones/29/rotation = Quaternion(-0.59555614, 0.5829333, 0.006156997, -0.5526879)
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bones/29/rotation = Quaternion(-0.105007105, 0.9899002, -0.015528794, -0.09396898)
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bones/29/scale = Vector3(1, 1.0000001, 1)
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bones/30/name = "ThumbU.R"
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bones/30/parent = 29
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bones/30/rest = Transform3D(0.97710997, 0.21273556, -2.9711325e-07, -0.21223329, 0.9748031, 0.06867511, 0.014609926, -0.067103066, 0.9976392, 0.0045400467, 0.06477455, -0.046769787)
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bones/30/enabled = true
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bones/30/position = Vector3(0.0045400467, 0.06477455, -0.046769787)
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bones/30/rotation = Quaternion(-0.032949667, -0.0097353915, -0.28318176, 0.95845073)
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bones/30/rotation = Quaternion(-0.03416064, -0.0036758184, -0.10691859, 0.993674)
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bones/30/scale = Vector3(1.0000001, 1.0000001, 1.0000001)
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bones/31/name = "ThumbM.R"
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bones/31/parent = 30
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bones/31/rest = Transform3D(0.9627348, 0.270287, 0.009302534, -0.27035788, 0.9627312, 0.0074529545, -0.006941402, -0.009690234, 0.99992895, 1.0739313e-08, 0.05044063, 6.8161654e-10)
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bones/31/enabled = true
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bones/31/position = Vector3(1.0739313e-08, 0.05044063, 6.8161654e-10)
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bones/31/rotation = Quaternion(-0.0019134879, 0.0056446115, 0.3415998, 0.9398266)
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bones/31/rotation = Quaternion(-0.0043263347, 0.0040993956, -0.13643965, 0.9906305)
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bones/31/scale = Vector3(0.99999994, 1.0000001, 1)
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bones/32/name = "ThumbD.R"
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bones/32/parent = 31
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bones/32/rest = Transform3D(0.99352676, 0.113595836, -0.0005989222, -0.113595866, 0.99347264, -0.010411862, -0.00058773125, 0.010412501, 0.99994564, 1.717126e-08, 0.031673037, 2.6193447e-09)
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bones/32/enabled = true
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bones/32/position = Vector3(1.717126e-08, 0.031673037, 2.6193447e-09)
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bones/32/rotation = Quaternion(0.004624635, -0.0024093962, 0.41035476, 0.9119111)
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bones/32/rotation = Quaternion(0.0052146167, -2.8286527e-06, -0.056890868, 0.99836683)
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bones/32/scale = Vector3(0.9999999, 1.0000001, 1)
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bones/33/name = "IndexU.R"
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bones/33/parent = 29
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bones/33/rest = Transform3D(0.9800801, 0.19626924, 0.030353922, -0.1983675, 0.95998544, 0.19768226, 0.00965963, -0.19976568, 0.97979605, -0.04529639, 0.07181834, -0.03615556)
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bones/33/enabled = true
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bones/33/position = Vector3(-0.04529639, 0.07181834, -0.03615556)
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bones/33/rotation = Quaternion(-0.10037253, 0.005226144, -0.09966263, 0.98993206)
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bones/33/rotation = Quaternion(-0.100372545, 0.005226185, -0.0996626, 0.98993206)
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bones/33/scale = Vector3(1, 0.99999994, 0.99999994)
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bones/34/name = "IndexM.R"
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bones/34/parent = 33
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bones/34/rest = Transform3D(0.9323134, 0.3615565, 0.008257622, -0.3606826, 0.9312451, -0.051870808, -0.026444094, 0.04538148, 0.9986197, 1.2980308e-08, 0.07879048, -2.3283064e-09)
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bones/34/enabled = true
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bones/34/position = Vector3(1.2980308e-08, 0.07879048, -2.3283064e-09)
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bones/34/rotation = Quaternion(0.0193374, 0.017782895, -0.5525706, 0.833052)
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bones/34/rotation = Quaternion(0.024743041, 0.008828865, -0.18375322, 0.9826214)
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bones/34/scale = Vector3(0.9999997, 1, 1)
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bones/35/name = "IndexD.R"
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bones/35/parent = 34
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bones/35/rest = Transform3D(0.99988145, -0.015218617, 0.0023559635, 0.015326444, 0.99832255, -0.05583094, -0.0015023419, 0.05586043, 0.9984374, -9.895302e-09, 0.060257077, 1.3969839e-09)
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bones/35/enabled = true
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bones/35/position = Vector3(-9.895302e-09, 0.060257077, 1.3969839e-09)
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bones/35/rotation = Quaternion(0.010231995, 0.026011147, -0.91397166, 0.40481445)
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bones/35/rotation = Quaternion(0.023770574, 0.014704669, -0.48956946, 0.8715162)
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bones/35/scale = Vector3(1, 0.99999994, 0.99999994)
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bones/36/name = "MiddleU.R"
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bones/36/parent = 29
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bones/36/rest = Transform3D(0.9957891, 0.05825713, 0.07078279, -0.06539661, 0.9925152, 0.103134215, -0.064244695, -0.10732887, 0.9921457, -0.04237805, 0.07765788, -0.011263045)
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bones/36/enabled = true
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bones/36/position = Vector3(-0.04237805, 0.07765788, -0.011263045)
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bones/36/rotation = Quaternion(-0.05274484, 0.033839658, -0.030989284, 0.9975533)
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bones/36/rotation = Quaternion(-0.05274485, 0.03383966, -0.03098926, 0.9975533)
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bones/36/scale = Vector3(1, 0.9999999, 1)
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bones/37/name = "MiddleM.R"
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bones/37/parent = 36
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bones/37/rest = Transform3D(0.8640145, 0.50343317, -0.0058475533, -0.5016816, 0.8599146, -0.09414036, -0.04236499, 0.08427222, 0.99554175, 3.4226105e-08, 0.073259085, -2.910383e-10)
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bones/37/enabled = true
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bones/37/position = Vector3(3.4226105e-08, 0.073259085, -2.910383e-10)
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bones/37/rotation = Quaternion(0.038894925, 0.026763793, -0.61616135, 0.7862036)
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bones/37/rotation = Quaternion(0.044503566, 0.015765553, -0.39127773, 0.9190607)
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bones/37/scale = Vector3(1.0000001, 0.99999994, 0.99999994)
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bones/38/name = "MiddleD.R"
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bones/38/parent = 37
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bones/38/rest = Transform3D(0.9998987, 0.01421252, 0.00084087194, -0.014225099, 0.9997446, 0.017563174, -0.0005910403, -0.017573357, 0.9998453, 6.9849193e-09, 0.06424289, 3.259629e-09)
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bones/38/enabled = true
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bones/38/position = Vector3(6.9849193e-09, 0.06424289, 3.259629e-09)
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bones/38/rotation = Quaternion(-0.0038245036, -0.0079165865, -0.9201681, 0.39142483)
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bones/38/rotation = Quaternion(-0.0068607684, -0.0054980787, -0.661929, 0.749515)
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bones/38/scale = Vector3(1, 1, 0.9999999)
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bones/39/name = "RingU.R"
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bones/39/parent = 29
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bones/39/rest = Transform3D(0.97040546, -0.03888434, 0.23833002, 0.023668591, 0.9975139, 0.0663766, -0.24031854, -0.05877128, 0.9689132, -0.033461094, 0.07149336, 0.017992368)
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bones/39/enabled = true
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bones/39/position = Vector3(-0.033461094, 0.07149336, 0.017992368)
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bones/39/rotation = Quaternion(-0.031536963, 0.12061838, 0.01576319, 0.99207276)
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bones/39/rotation = Quaternion(-0.031536996, 0.12061837, 0.015763192, 0.99207276)
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bones/39/scale = Vector3(1, 1, 0.9999999)
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bones/40/name = "RingM.R"
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bones/40/parent = 39
|
||||
bones/40/rest = Transform3D(0.8251063, 0.56393784, 0.034260213, -0.55244493, 0.81802005, -0.16014935, -0.11833983, 0.11321335, 0.98649806, -1.9383151e-08, 0.07553466, 5.743118e-09)
|
||||
bones/40/enabled = true
|
||||
bones/40/position = Vector3(-1.9383151e-08, 0.07553466, 5.743118e-09)
|
||||
bones/40/rotation = Quaternion(0.05043134, 0.064866394, -0.6414283, 0.7627704)
|
||||
bones/40/rotation = Quaternion(0.055570774, 0.06052161, -0.5768524, 0.81270564)
|
||||
bones/40/scale = Vector3(1, 0.99999994, 1)
|
||||
bones/41/name = "RingD.R"
|
||||
bones/41/parent = 40
|
||||
bones/41/rest = Transform3D(0.99991727, 0.012864309, -0.00015439918, -0.012864574, 0.999672, -0.022144107, -0.00013052007, 0.02214426, 0.9997548, 6.519258e-09, 0.06469142, 1.8626451e-08)
|
||||
bones/41/enabled = true
|
||||
bones/41/position = Vector3(6.519258e-09, 0.06469142, 1.8626451e-08)
|
||||
bones/41/rotation = Quaternion(0.004412254, 0.010155983, -0.9198821, 0.3920389)
|
||||
bones/41/rotation = Quaternion(0.008899972, 0.0065879845, -0.6005104, 0.7995404)
|
||||
bones/41/scale = Vector3(1, 0.99999994, 1)
|
||||
bones/42/name = "LittleU.R"
|
||||
bones/42/parent = 29
|
||||
bones/42/rest = Transform3D(0.91784126, 0.18039082, 0.35359094, -0.15868118, 0.9832451, -0.08972006, -0.36385116, 0.026240546, 0.93108743, -0.036283698, 0.08284566, 0.04032454)
|
||||
bones/42/enabled = true
|
||||
bones/42/position = Vector3(-0.036283698, 0.08284566, 0.04032454)
|
||||
bones/42/rotation = Quaternion(0.029618183, 0.1832459, -0.08660429, 0.978797)
|
||||
bones/42/rotation = Quaternion(0.029618138, 0.18324591, -0.08660426, 0.978797)
|
||||
bones/42/scale = Vector3(1, 1.0000001, 1)
|
||||
bones/43/name = "LittleM.R"
|
||||
bones/43/parent = 42
|
||||
bones/43/rest = Transform3D(0.9267258, 0.3674547, 0.078461215, -0.35205156, 0.9221319, -0.16041426, -0.13129655, 0.12103769, 0.9839263, 4.5401976e-09, 0.061574332, 1.4901161e-08)
|
||||
bones/43/enabled = true
|
||||
bones/43/position = Vector3(4.5401976e-09, 0.061574332, 1.4901161e-08)
|
||||
bones/43/rotation = Quaternion(0.045283318, 0.07737079, -0.5511137, 0.8296004)
|
||||
bones/43/rotation = Quaternion(0.04652544, 0.07663028, -0.5376598, 0.83838236)
|
||||
bones/43/scale = Vector3(0.9999999, 1.0000001, 0.99999994)
|
||||
bones/44/name = "LittleD.R"
|
||||
bones/44/parent = 43
|
||||
bones/44/rest = Transform3D(0.99519044, 0.09795644, 0.00071900914, -0.097956285, 0.99507964, 0.014866768, 0.0007408244, -0.014865696, 0.99988925, -2.6077032e-08, 0.035935488, 2.0489097e-08)
|
||||
bones/44/enabled = true
|
||||
bones/44/position = Vector3(-2.6077032e-08, 0.035935488, 2.0489097e-08)
|
||||
bones/44/rotation = Quaternion(-0.0051725525, -0.005350945, -0.75170314, 0.65945977)
|
||||
bones/44/rotation = Quaternion(-0.005342348, -0.00518124, -0.7300394, 0.68336457)
|
||||
bones/44/scale = Vector3(1, 0.99999994, 1)
|
||||
bones/45/name = "ThumbCtrl.R"
|
||||
bones/45/parent = 29
|
||||
bones/45/rest = Transform3D(0.97710997, 0.21273556, -3.141077e-07, -0.21223329, 0.9748031, 0.06867511, 0.014609943, -0.06710306, 0.9976392, 0.0045400467, 0.06477455, -0.046769787)
|
||||
bones/45/enabled = true
|
||||
bones/45/position = Vector3(0.0045400467, 0.06477455, -0.046769787)
|
||||
bones/45/rotation = Quaternion(-0.032949682, -0.009735426, -0.28318176, 0.95845073)
|
||||
bones/45/rotation = Quaternion(-0.03416064, -0.0036758187, -0.10691858, 0.993674)
|
||||
bones/45/scale = Vector3(1.0000001, 1.0000001, 1.0000001)
|
||||
bones/46/name = "IndexCtrl.R"
|
||||
bones/46/parent = 29
|
||||
bones/46/rest = Transform3D(0.9800801, 0.1962692, 0.030353911, -0.19836746, 0.9599855, 0.1976822, 0.009659619, -0.19976562, 0.9797961, -0.04529639, 0.07181837, -0.036155567)
|
||||
bones/46/enabled = true
|
||||
bones/46/position = Vector3(-0.04529639, 0.07181837, -0.036155567)
|
||||
bones/46/rotation = Quaternion(-0.100372516, 0.005226184, -0.09966261, 0.98993206)
|
||||
bones/46/rotation = Quaternion(-0.100372516, 0.0052261977, -0.09966259, 0.98993206)
|
||||
bones/46/scale = Vector3(1, 1, 1)
|
||||
bones/47/name = "MiddleCtrl.R"
|
||||
bones/47/parent = 29
|
||||
bones/47/rest = Transform3D(0.9957891, 0.05825713, 0.07078278, -0.06539661, 0.9925152, 0.103134215, -0.06424469, -0.10732887, 0.9921457, -0.04237805, 0.07765788, -0.011263043)
|
||||
bones/47/enabled = true
|
||||
bones/47/position = Vector3(-0.04237805, 0.07765788, -0.011263043)
|
||||
bones/47/rotation = Quaternion(-0.052744824, 0.03383967, -0.030989263, 0.9975533)
|
||||
bones/47/rotation = Quaternion(-0.052744865, 0.033839665, -0.030989254, 0.9975533)
|
||||
bones/47/scale = Vector3(1, 0.9999999, 1)
|
||||
bones/48/name = "RingCtrl.R"
|
||||
bones/48/parent = 29
|
||||
bones/48/rest = Transform3D(0.97040546, -0.038884338, 0.23833002, 0.023668593, 0.9975139, 0.06637658, -0.24031854, -0.058771256, 0.9689132, -0.033461034, 0.07149337, 0.017992346)
|
||||
bones/48/enabled = true
|
||||
bones/48/position = Vector3(-0.033461034, 0.07149337, 0.017992346)
|
||||
bones/48/rotation = Quaternion(-0.03153697, 0.120618366, 0.0157632, 0.99207276)
|
||||
bones/48/rotation = Quaternion(-0.031536963, 0.120618366, 0.015763193, 0.99207276)
|
||||
bones/48/scale = Vector3(1, 1, 0.9999999)
|
||||
bones/49/name = "LittleCtrl.R"
|
||||
bones/49/parent = 29
|
||||
bones/49/rest = Transform3D(0.91784126, 0.18039085, 0.353591, -0.15868121, 0.9832451, -0.08972009, -0.36385122, 0.026240563, 0.93108743, -0.036283698, 0.08284567, 0.04032453)
|
||||
bones/49/enabled = true
|
||||
bones/49/position = Vector3(-0.036283698, 0.08284567, 0.04032453)
|
||||
bones/49/rotation = Quaternion(0.029618176, 0.1832459, -0.08660432, 0.9787969)
|
||||
bones/49/rotation = Quaternion(0.029618144, 0.1832459, -0.0866043, 0.9787969)
|
||||
bones/49/scale = Vector3(1, 1.0000001, 1)
|
||||
bones/50/name = "ArmPole.R"
|
||||
bones/50/parent = 0
|
||||
bones/50/rest = Transform3D(-1, 0, 3.8941437e-07, 0, 1, 0, -3.8941437e-07, 0, -1, -0.35926044, 0.3746208, -0.29998556)
|
||||
bones/50/enabled = true
|
||||
bones/50/position = Vector3(-0.35926044, 0.3746208, -0.29998556)
|
||||
bones/50/position = Vector3(-0.50106835, 0.038118243, -0.18320106)
|
||||
bones/50/rotation = Quaternion(0, 1, 0, 1.9470718e-07)
|
||||
bones/50/scale = Vector3(1, 1, 1)
|
||||
bones/51/name = "ArmCtrl.R"
|
||||
bones/51/parent = 0
|
||||
bones/51/rest = Transform3D(0.94635737, -0.23162138, -0.2253216, -0.22532392, -0.9728065, 0.05364829, -0.23162167, -1.0385237e-07, -0.9728063, -0.26421803, 0.77379894, -6.9123985e-08)
|
||||
bones/51/enabled = true
|
||||
bones/51/position = Vector3(-0.25017977, 0.5609948, -0.0606654)
|
||||
bones/51/position = Vector3(-0.26421806, 0.77379906, -5.8168844e-08)
|
||||
bones/51/rotation = Quaternion(0.9864031, -0.11581065, -0.115810156, -0.013596978)
|
||||
bones/51/scale = Vector3(1.0000058, 1.0000005, 1)
|
||||
bones/52/name = "WristCtrl.R"
|
||||
bones/52/parent = 0
|
||||
bones/52/rest = Transform3D(0.9998686, -1.920822e-09, 0.016210958, -0.0011133328, -0.9976389, 0.068669416, 0.016172592, -0.06867806, -0.9975133, -0.4638072, -0.017174125, -0.022513377)
|
||||
bones/52/enabled = true
|
||||
bones/52/position = Vector3(-0.72660184, 0.34166104, 0.43067294)
|
||||
bones/52/rotation = Quaternion(0.72577125, 0.52325475, -0.056364454, 0.4430391)
|
||||
bones/52/position = Vector3(-0.4992833, 0.063198194, 0.25505123)
|
||||
bones/52/rotation = Quaternion(0.9634464, -0.0027018473, 0.0076421746, 0.26777864)
|
||||
bones/52/scale = Vector3(0.99999994, 1, 1.0000055)
|
||||
bones/53/name = "neutral_bone"
|
||||
bones/53/parent = -1
|
||||
|
|
@ -8518,7 +8518,7 @@ mesh = SubResource("ArrayMesh_k2oqm")
|
|||
skin = SubResource("Skin_7i6yw")
|
||||
|
||||
[node name="Knife" type="MeshInstance3D" parent="Camera3D/molikman_hands"]
|
||||
transform = Transform3D(0.44349924, -0.24581784, -0.24349186, 1.6763806e-08, 0.3958524, -0.3996338, 0.34599808, 0.3150885, 0.3121071, -0.5997052, 0.41665718, 0.45029944)
|
||||
transform = Transform3D(0.39448777, -0.03612302, -0.39935043, -0.32588214, 0.2975342, -0.3488273, 0.23363753, 0.4759987, 0.18773648, 0.028825827, 0.36956742, -0.17253295)
|
||||
mesh = SubResource("ArrayMesh_3xmvl")
|
||||
skeleton = NodePath("")
|
||||
|
||||
|
|
@ -8559,29 +8559,29 @@ bones/0/name = "DownCasing"
|
|||
bones/0/parent = -1
|
||||
bones/0/rest = Transform3D(1, -3.1337524e-16, -6.436688e-14, -6.436689e-14, -0.009737134, -0.99995255, -3.1338864e-16, 0.99995255, -0.009737134, -1.376031e-17, -0.061970927, -0.35584867)
|
||||
bones/0/enabled = true
|
||||
bones/0/position = Vector3(-1.376031e-17, -0.061970927, -0.35584867)
|
||||
bones/0/rotation = Quaternion(0.710541, -2.2757397e-14, -2.2757402e-14, 0.7036558)
|
||||
bones/0/position = Vector3(-1.1928003e-07, 0.12658781, 1.0104566)
|
||||
bones/0/rotation = Quaternion(4.2351576e-08, 0.71054107, -0.7036557, 4.1941128e-08)
|
||||
bones/0/scale = Vector3(1, 0.99999994, 0.99999994)
|
||||
bones/1/name = "UpCasing"
|
||||
bones/1/parent = 0
|
||||
bones/1/rest = Transform3D(1, 3.0177497e-16, 2.1433547e-14, -2.0314211e-16, 0.99998933, -0.0046016485, -2.143471e-14, 0.0046016485, 0.99998933, -4.4210334e-15, -0.0037285234, -0.06914721)
|
||||
bones/1/enabled = true
|
||||
bones/1/position = Vector3(-4.4210334e-15, -0.0037285234, -0.06914721)
|
||||
bones/1/rotation = Quaternion(0.0023008306, 1.0717094e-14, -1.262296e-16, 0.9999974)
|
||||
bones/1/rotation = Quaternion(0.0023008303, 1.0703215e-14, -1.261531e-16, 0.9999974)
|
||||
bones/1/scale = Vector3(1, 0.9999999, 0.9999999)
|
||||
bones/2/name = "Lock.L"
|
||||
bones/2/parent = 1
|
||||
bones/2/rest = Transform3D(1, -2.2826183e-13, 4.7683716e-06, 4.768358e-06, -0.0023846624, -0.99999714, 1.1371185e-08, 0.99999714, -0.0023846624, 0.40466008, 0.74391246, -0.04321898)
|
||||
bones/2/enabled = true
|
||||
bones/2/position = Vector3(0.40466008, 0.74391246, -0.04321898)
|
||||
bones/2/rotation = Quaternion(0.7079494, 1.6838627e-06, 1.6878829e-06, 0.7062632)
|
||||
bones/2/rotation = Quaternion(0.7079494, 1.6838625e-06, 1.6878829e-06, 0.7062632)
|
||||
bones/2/scale = Vector3(1, 0.99999994, 0.99999994)
|
||||
bones/3/name = "Lock.R"
|
||||
bones/3/parent = 1
|
||||
bones/3/rest = Transform3D(1, -2.2826183e-13, 4.7683716e-06, 4.768358e-06, -0.0023846624, -0.99999714, 1.1371185e-08, 0.99999714, -0.0023846624, -0.4074956, 0.74391246, -0.04321898)
|
||||
bones/3/enabled = true
|
||||
bones/3/position = Vector3(-0.4074956, 0.74391246, -0.04321898)
|
||||
bones/3/rotation = Quaternion(0.7079494, 1.6838627e-06, 1.6878829e-06, 0.7062632)
|
||||
bones/3/rotation = Quaternion(0.7079494, 1.6838625e-06, 1.6878829e-06, 0.7062632)
|
||||
bones/3/scale = Vector3(1, 0.99999994, 0.99999994)
|
||||
|
||||
[node name="Case" type="MeshInstance3D" parent="Camera3D/molikman_hands/Armature/Skeleton3D"]
|
||||
|
|
|
|||
|
|
@ -1,49 +0,0 @@
|
|||
[gd_scene load_steps=8 format=3 uid="uid://cheu6vds21er7"]
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||||
|
||||
[ext_resource type="Script" uid="uid://t5jjqwnkxgvo" path="res://scripts/smoke_grenade.gd" id="1_acmqr"]
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_acmqr"]
|
||||
bounce = 0.5
|
||||
|
||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_vb5ru"]
|
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radius = 0.1
|
||||
height = 0.5
|
||||
|
||||
[sub_resource type="FastNoiseLite" id="FastNoiseLite_acmqr"]
|
||||
frequency = 0.1141
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|
||||
[sub_resource type="NoiseTexture3D" id="NoiseTexture3D_rx0m8"]
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||||
width = 128
|
||||
height = 128
|
||||
depth = 128
|
||||
noise = SubResource("FastNoiseLite_acmqr")
|
||||
|
||||
[sub_resource type="FogMaterial" id="FogMaterial_rx0m8"]
|
||||
resource_local_to_scene = true
|
||||
density = 8.0
|
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density_texture = SubResource("NoiseTexture3D_rx0m8")
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_acmqr"]
|
||||
radius = 0.1
|
||||
height = 0.5
|
||||
|
||||
[node name="Smoke" type="RigidBody3D" node_paths=PackedStringArray("fog")]
|
||||
physics_material_override = SubResource("PhysicsMaterial_acmqr")
|
||||
contact_monitor = true
|
||||
max_contacts_reported = 1
|
||||
script = ExtResource("1_acmqr")
|
||||
radius = 10.0
|
||||
fog = NodePath("FogVolume")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
mesh = SubResource("CapsuleMesh_vb5ru")
|
||||
|
||||
[node name="FogVolume" type="FogVolume" parent="."]
|
||||
size = Vector3(0, 0, 0)
|
||||
shape = 0
|
||||
material = SubResource("FogMaterial_rx0m8")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
shape = SubResource("CapsuleShape3D_acmqr")
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://ckjabjcvgki6n"]
|
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|
||||
[ext_resource type="Script" uid="uid://cikw7fcykkpd5" path="res://scripts/player/spectator.gd" id="1_jjbhc"]
|
||||
[ext_resource type="Script" uid="uid://cikw7fcykkpd5" path="res://systems/player/spectator.gd" id="1_jjbhc"]
|
||||
|
||||
[node name="Spectator" type="Camera3D"]
|
||||
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)
|
||||
|
|
|
|||
|
|
@ -1,32 +0,0 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://bxdatd1ilfgmc"]
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[ext_resource type="Script" uid="uid://e6lqknfl4ngt" path="res://scripts/weapon_system/weapon_substate_machine.gd" id="1_krsgt"]
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[ext_resource type="Script" uid="uid://rx78vdadldm7" path="res://scripts/weapon_system/bomb/bomb_main_state.gd" id="2_870cc"]
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[ext_resource type="Script" uid="uid://cx7j3kr1laq3s" path="res://scripts/weapon_system/bomb/bomb_idle_state.gd" id="3_1x0so"]
|
||||
[ext_resource type="Script" uid="uid://dmyir46aricwi" path="res://scripts/weapon_system/bomb/bomb_intro_state.gd" id="4_fv3ha"]
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[ext_resource type="Script" uid="uid://b5eapvgoni1pj" path="res://scripts/weapon_system/bomb/bomb_dropper.gd" id="5_fv3ha"]
|
||||
|
||||
[node name="Bomb" type="Node" node_paths=PackedStringArray("enter_state")]
|
||||
script = ExtResource("1_krsgt")
|
||||
animation_prefix = &"baked_bomb_"
|
||||
index = &"bomb"
|
||||
visibility_target = &"bomb"
|
||||
max_ammo = 1
|
||||
ammo_mags = 0
|
||||
can_be_previous = false
|
||||
destroy_when_empty = true
|
||||
slot = &"bomb"
|
||||
enter_state = NodePath("Intro")
|
||||
metadata/_custom_type_script = "uid://e6lqknfl4ngt"
|
||||
|
||||
[node name="Plant" type="Node" parent="."]
|
||||
script = ExtResource("2_870cc")
|
||||
|
||||
[node name="Idle" type="Node" parent="."]
|
||||
script = ExtResource("3_1x0so")
|
||||
|
||||
[node name="Intro" type="Node" parent="."]
|
||||
script = ExtResource("4_fv3ha")
|
||||
|
||||
[node name="Dropper" type="Node" parent="."]
|
||||
script = ExtResource("5_fv3ha")
|
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|
|
@ -1,39 +0,0 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://cxdgk74ln5xpn"]
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[ext_resource type="Script" uid="uid://cskgqgkr7pmb0" path="res://scripts/weapon_system/dropped_weapon.gd" id="1_hsebh"]
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[ext_resource type="PackedScene" uid="uid://dftij0fdq3lbr" path="res://models/weapons/Bomb.glb" id="1_pcfvq"]
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[ext_resource type="PackedScene" uid="uid://bxdatd1ilfgmc" path="res://scenes/weapons/bomb.tscn" id="2_ucc3u"]
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|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_hsebh"]
|
||||
size = Vector3(1, 0.25274658, 0.7492676)
|
||||
|
||||
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ddvbd"]
|
||||
properties/0/path = NodePath(".:position")
|
||||
properties/0/spawn = true
|
||||
properties/0/replication_mode = 1
|
||||
properties/1/path = NodePath(".:rotation")
|
||||
properties/1/spawn = true
|
||||
properties/1/replication_mode = 1
|
||||
|
||||
[node name="DroppableBomb" type="RigidBody3D" node_paths=PackedStringArray("weapon")]
|
||||
collision_layer = 8
|
||||
collision_mask = 9
|
||||
script = ExtResource("1_hsebh")
|
||||
slot = &"bomb"
|
||||
weapon = NodePath("BombWeapon")
|
||||
team = 1
|
||||
|
||||
[node name="BombWeapon" parent="." instance=ExtResource("2_ucc3u")]
|
||||
|
||||
[node name="Bomb" parent="." instance=ExtResource("1_pcfvq")]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.0517578e-05, 0.0010986328)
|
||||
shape = SubResource("BoxShape3D_hsebh")
|
||||
|
||||
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
|
||||
replication_config = SubResource("SceneReplicationConfig_ddvbd")
|
||||
|
||||
[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
|
||||
_spawnable_scenes = PackedStringArray("uid://bxdatd1ilfgmc")
|
||||
spawn_path = NodePath("..")
|
||||
|
|
@ -1,35 +0,0 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://dgfqppi21c2u0"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cskgqgkr7pmb0" path="res://scripts/weapon_system/dropped_weapon.gd" id="1_jym52"]
|
||||
[ext_resource type="PackedScene" uid="uid://djwjl8xll53vn" path="res://scenes/weapons/starting_pistol.tscn" id="2_jym52"]
|
||||
[ext_resource type="PackedScene" uid="uid://d3sjs6efbshpk" path="res://models/weapons/starting_pistol.glb" id="3_jym52"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_hsebh"]
|
||||
size = Vector3(0.24707031, 0.3173828, 0.46972656)
|
||||
|
||||
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ddvbd"]
|
||||
properties/0/path = NodePath(".:position")
|
||||
properties/0/spawn = true
|
||||
properties/0/replication_mode = 1
|
||||
properties/1/path = NodePath(".:rotation")
|
||||
properties/1/spawn = true
|
||||
properties/1/replication_mode = 1
|
||||
|
||||
[node name="DroppableStartingPistol" type="RigidBody3D" node_paths=PackedStringArray("weapon")]
|
||||
collision_layer = 8
|
||||
collision_mask = 9
|
||||
script = ExtResource("1_jym52")
|
||||
slot = &"secondary"
|
||||
weapon = NodePath("StartingPistol")
|
||||
team = 3
|
||||
|
||||
[node name="StartingPistol" parent="." instance=ExtResource("2_jym52")]
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -3.0517578e-05, 0.0010986328)
|
||||
shape = SubResource("BoxShape3D_hsebh")
|
||||
|
||||
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
|
||||
replication_config = SubResource("SceneReplicationConfig_ddvbd")
|
||||
|
||||
[node name="starting_pistol" parent="." instance=ExtResource("3_jym52")]
|
||||
|
|
@ -1,30 +0,0 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://ts4xccpkjd3g"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://e6lqknfl4ngt" path="res://scripts/weapon_system/weapon_substate_machine.gd" id="1_2xf1r"]
|
||||
[ext_resource type="Script" uid="uid://dhmgd83rhjtyq" path="res://scripts/weapon_system/knife/knife_intro.gd" id="2_6fi8m"]
|
||||
[ext_resource type="Script" uid="uid://cn6wyj4v5xeej" path="res://scripts/weapon_system/knife/knife_idle.gd" id="3_7hrnw"]
|
||||
[ext_resource type="Script" uid="uid://d0r2fu21ei4hy" path="res://scripts/weapon_system/knife/knife_attack.gd" id="4_7hrnw"]
|
||||
[ext_resource type="Script" uid="uid://ctx2rjjs48nrc" path="res://scripts/weapon_system/knife/knife_attack_heavy.gd" id="5_c20fe"]
|
||||
|
||||
[node name="Knife" type="Node" node_paths=PackedStringArray("enter_state")]
|
||||
script = ExtResource("1_2xf1r")
|
||||
animation_prefix = &"baked_knife_"
|
||||
visibility_target = &"knife"
|
||||
ammo_mags = 0
|
||||
slot = &"knife"
|
||||
enter_state = NodePath("Intro")
|
||||
metadata/_custom_type_script = "uid://e6lqknfl4ngt"
|
||||
|
||||
[node name="Intro" type="Node" parent="."]
|
||||
script = ExtResource("2_6fi8m")
|
||||
|
||||
[node name="Idle" type="Node" parent="."]
|
||||
script = ExtResource("3_7hrnw")
|
||||
|
||||
[node name="Attack" type="Node" parent="."]
|
||||
script = ExtResource("4_7hrnw")
|
||||
damage = 25
|
||||
|
||||
[node name="HeavyAttack" type="Node" parent="."]
|
||||
script = ExtResource("5_c20fe")
|
||||
damage = 60
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://b6qahd6q60js7"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://y1s64ppporww" path="res://scripts/weapon_system/molikman/molik/molik.gd" id="1_aqokr"]
|
||||
[ext_resource type="Script" uid="uid://y1s64ppporww" path="res://weapons/molikman/molik/molik.gd" id="1_aqokr"]
|
||||
|
||||
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_aqokr"]
|
||||
bounce = 0.53
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
[gd_scene load_steps=5 format=3 uid="uid://c5q7e5dj86187"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://e6lqknfl4ngt" path="res://scripts/weapon_system/weapon_substate_machine.gd" id="1_e53aq"]
|
||||
[ext_resource type="Script" uid="uid://js2rkse5mka0" path="res://scripts/weapon_system/molikman/molik/intro_state.gd" id="2_8q75j"]
|
||||
[ext_resource type="Script" uid="uid://cnre3f01a2n88" path="res://scripts/weapon_system/molikman/molik/idle_state.gd" id="3_p1i4u"]
|
||||
[ext_resource type="Script" uid="uid://b6eio68csxw7v" path="res://scripts/weapon_system/molikman/molik/throw.gd" id="4_1la3w"]
|
||||
[ext_resource type="Script" uid="uid://e6lqknfl4ngt" path="res://systems/weapon_system/weapon_substate_machine.gd" id="1_e53aq"]
|
||||
[ext_resource type="Script" uid="uid://js2rkse5mka0" path="res://weapons/molikman/molik/intro_state.gd" id="2_8q75j"]
|
||||
[ext_resource type="Script" uid="uid://cnre3f01a2n88" path="res://weapons/molikman/molik/idle_state.gd" id="3_p1i4u"]
|
||||
[ext_resource type="Script" uid="uid://b6eio68csxw7v" path="res://weapons/molikman/molik/throw.gd" id="4_1la3w"]
|
||||
|
||||
[node name="MolikmanMolik" type="Node" node_paths=PackedStringArray("enter_state")]
|
||||
script = ExtResource("1_e53aq")
|
||||
|
|
|
|||
|
|
@ -1,54 +0,0 @@
|
|||
[gd_scene load_steps=8 format=3 uid="uid://djwjl8xll53vn"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://e6lqknfl4ngt" path="res://scripts/weapon_system/weapon_substate_machine.gd" id="1_g7s1i"]
|
||||
[ext_resource type="Script" uid="uid://ofv4e3dsfe8" path="res://scripts/weapon_system/gun/idle_state.gd" id="2_cmn6f"]
|
||||
[ext_resource type="Script" uid="uid://vj13r83l3xyq" path="res://scripts/weapon_system/gun/semi_auto_shoot_state.gd" id="3_016ti"]
|
||||
[ext_resource type="Script" uid="uid://hmekwp8444ao" path="res://scripts/weapon_system/gun/reload_state.gd" id="4_hoqxt"]
|
||||
[ext_resource type="Script" uid="uid://bmj0bwy2tlian" path="res://scripts/weapon_system/gun/intro_state.gd" id="5_ud1dr"]
|
||||
|
||||
[sub_resource type="Curve" id="Curve_cmn6f"]
|
||||
_limits = [0.0, 0.1, 0.0, 20.0]
|
||||
_data = [Vector2(0, 0.1), 0.0, 0.0, 0, 0, Vector2(20, 0.1), -2.2834061e-05, 0.0, 0, 0]
|
||||
point_count = 2
|
||||
metadata/_snap_enabled = true
|
||||
metadata/_snap_count = 8
|
||||
|
||||
[sub_resource type="Curve" id="Curve_016ti"]
|
||||
_limits = [-0.02, 0.02, 0.0, 20.0]
|
||||
_data = [Vector2(0, -9.313226e-10), 0.0, 0.0, 0, 0, Vector2(4.959569, 0.0044327714), 0.0, 0.0, 0, 0, Vector2(9.919138, -0.0075840354), 0.0, 0.0, 0, 0, Vector2(15.09434, 0.011533612), 0.0, 0.0, 0, 0, Vector2(20, -0.014684878), 0.0, 0.0, 0, 0]
|
||||
point_count = 5
|
||||
|
||||
[node name="StartingPistol" type="Node" node_paths=PackedStringArray("enter_state")]
|
||||
script = ExtResource("1_g7s1i")
|
||||
animation_prefix = &"baked_sp_"
|
||||
index = &"sp"
|
||||
visibility_target = &"sp"
|
||||
max_ammo = 20
|
||||
speed_modifier = 0.9
|
||||
slot = &"secondary"
|
||||
enter_state = NodePath("Intro")
|
||||
metadata/_custom_type_script = "uid://e6lqknfl4ngt"
|
||||
|
||||
[node name="Idle" type="Node" parent="."]
|
||||
script = ExtResource("2_cmn6f")
|
||||
emptyable = true
|
||||
|
||||
[node name="Shoot" type="Node" parent="." node_paths=PackedStringArray("fire_timer")]
|
||||
script = ExtResource("3_016ti")
|
||||
vertical_curve = SubResource("Curve_cmn6f")
|
||||
horizontal_curve = SubResource("Curve_016ti")
|
||||
emptyable = true
|
||||
damage = 22
|
||||
fire_timer = NodePath("../FireTimer")
|
||||
|
||||
[node name="Reload" type="Node" parent="."]
|
||||
script = ExtResource("4_hoqxt")
|
||||
emptyable = true
|
||||
|
||||
[node name="Intro" type="Node" parent="."]
|
||||
script = ExtResource("5_ud1dr")
|
||||
emptyable = true
|
||||
|
||||
[node name="FireTimer" type="Timer" parent="."]
|
||||
wait_time = 0.15
|
||||
one_shot = true
|
||||
Loading…
Add table
Add a link
Reference in a new issue