Global refactor

This commit is contained in:
Rendo 2025-12-09 11:53:52 +05:00
commit 0589ca4e23
180 changed files with 249 additions and 401 deletions

View file

@ -1,13 +0,0 @@
extends Node3D
@export var item: PackedScene
func _ready() -> void:
if multiplayer.is_server():
Session.round_started.connect(spawn)
func spawn():
if multiplayer.is_server():
var node = item.instantiate()
add_sibling(node,true)
node.global_position = global_position