Global refactor
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180 changed files with 249 additions and 401 deletions
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@ -1,10 +0,0 @@
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extends Node
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func _ready() -> void:
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Session.session_ended.connect(destroy_level)
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func destroy_level() -> void:
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for child in get_children():
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if child is MultiplayerSpawner:
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continue
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child.queue_free()
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