Global refactor
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180 changed files with 249 additions and 401 deletions
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extends Control
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@export var outline: bool = true
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@export var outline_color: Color = Color.BLACK
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@export var outline_width: float = 0.1
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@export var dot_radius: float = 1.0
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@export var dot_color: Color = Color.WHITE
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@export var crosses_width: float = 1.0
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@export var crosses_length: float = 2.0
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@export var crosses_offset: float = 0.2
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@export var crosses_color: Color = Color.WHITE
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func _draw() -> void:
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var origin = size/2.0
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draw_circle(origin,dot_radius,dot_color,false,outline_width)
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for i in range(0,4):
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var direction: Vector2 = Vector2.RIGHT.rotated(i*PI/2)
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var offset_position: Vector2 = direction * crosses_offset
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draw_line(origin+offset_position,origin+direction*crosses_length+offset_position,crosses_color,crosses_width)
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