Global refactor

This commit is contained in:
Rendo 2025-12-09 11:53:52 +05:00
commit 0589ca4e23
180 changed files with 249 additions and 401 deletions

View file

@ -0,0 +1,12 @@
extends WeaponState
func enter() -> void:
machine.animation_player.play(machine.animation_prefix + "intro")
machine.animation_player.animation_finished.connect(on_animation_finished)
func exit() -> void:
machine.animation_player.animation_finished.disconnect(on_animation_finished)
func on_animation_finished(animation):
if animation == machine.animation_prefix + "intro":
transition.emit("Idle")