Player 👍
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5 changed files with 2101 additions and 12 deletions
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@ -198,7 +198,7 @@ bones/52/rotation = Quaternion(0.73236954, 0.00991537, -0.022315646, 0.6804694)
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[node name="Skeleton3D" parent="Camera3D/molikman_hands/GunArm" index="0"]
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bones/0/position = Vector3(-0.22279283, 0.7100338, -0.19202478)
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bones/0/rotation = Quaternion(-0.006717509, 0.6971531, 0.71686494, -0.0060944925)
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bones/1/position = Vector3(5.972106e-08, 0.06469955, 0.06380712)
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bones/1/position = Vector3(5.970651e-08, 0.06469957, 0.06380712)
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[node name="RayCast3D" type="RayCast3D" parent="Camera3D"]
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target_position = Vector3(0, 0, -1000)
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@ -248,15 +248,27 @@ crosses_offset = 3.0
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
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replication_config = SubResource("SceneReplicationConfig_qhqgy")
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[node name="WeaponSystem" type="Node" parent="." node_paths=PackedStringArray("default_pistol", "animation_player")]
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[node name="WeaponSystem" type="Node" parent="." node_paths=PackedStringArray("default_pistol", "default_knife", "animation_player")]
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script = ExtResource("4_qlg0r")
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default_pistol = NodePath("StartingPistol")
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default_knife = NodePath("StartingPistol2")
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animation_player = NodePath("../Camera3D/molikman_hands/AnimationPlayer")
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[node name="StartingPistol" type="Node" parent="WeaponSystem" node_paths=PackedStringArray("raycast")]
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script = ExtResource("6_tuyoq")
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max_ammo = 10
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semi_auto = true
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emptyable = true
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damage = 25
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firerate = 0.1
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prefix = "baked_sp"
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raycast = NodePath("../../Camera3D/RayCast3D")
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[node name="StartingPistol2" type="Node" parent="WeaponSystem" node_paths=PackedStringArray("raycast")]
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script = ExtResource("6_tuyoq")
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max_ammo = 10
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semi_auto = true
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emptyable = true
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damage = 25
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firerate = 0.1
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prefix = "baked_sp"
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