Grenade bounce and radius

This commit is contained in:
Rendo 2025-12-10 00:43:05 +05:00
commit 11eb875d2e
6 changed files with 28 additions and 16 deletions

View file

@ -6,7 +6,7 @@
[sub_resource type="CylinderShape3D" id="CylinderShape3D_hr7p8"]
height = 3.0
radius = 1.5
radius = 2.5
[sub_resource type="Gradient" id="Gradient_hr7p8"]
colors = PackedColorArray(1, 0.53333336, 0, 1, 0.45, 0.45, 0.45, 1)
@ -46,7 +46,7 @@ dps = 25.0
damage_timer = NodePath("DamageTimer")
[node name="Decal" type="Decal" parent="."]
size = Vector3(3, 3, 3)
size = Vector3(5, 3, 5)
texture_albedo = ExtResource("1_hr7p8")
texture_emission = ExtResource("2_qokq0")
emission_energy = 0.25