crouch fixed

This commit is contained in:
Rendo 2025-11-26 23:04:24 +05:00
commit 276ff0252b
11 changed files with 167 additions and 115 deletions

View file

@ -9,17 +9,19 @@ func _ready() -> void:
for child in get_children():
if child is State:
states[child.name] = child
child.transition.connect(on_transition_required.rpc)
child.transition.connect(on_transition_required)
else:
push_warning("Child of state machine is not state")
@rpc("authority","call_local","reliable")
func on_transition_required(to: StringName):
if is_multiplayer_authority() == false:
return
if states.has(to) == false:
push_warning("Incorrect state request: " + to)
return
change_state(states[to])
change_state_to_name.rpc(to)
func change_state(to_state: State) -> void:
if current_state != null:
@ -27,6 +29,13 @@ func change_state(to_state: State) -> void:
current_state = to_state
current_state.enter()
@rpc
func change_state_to_name(to_name: StringName):
if current_state != null:
current_state.exit()
current_state = states[to_name]
current_state.enter()
@rpc("authority","call_local","unreliable")
func clear_state():
if current_state == null:
@ -39,6 +48,10 @@ func _process(delta: float) -> void:
return
current_state.update(delta)
func _input(event: InputEvent) -> void:
if current_state != null:
current_state.state_input(event)
func _physics_process(delta: float) -> void:
if current_state == null:
return

View file

@ -13,3 +13,5 @@ func update(delta: float) -> void:
pass
func physics_update(delta: float) -> void:
pass
func state_input(event: InputEvent) -> void:
pass

View file

@ -25,3 +25,10 @@ func _process(_delta: float) -> void:
func _physics_process(_delta: float) -> void:
pass
func _input(_event: InputEvent) -> void:
pass
func state_input(event: InputEvent) -> void:
if current_state != null:
current_state.state_input(event)