Map change

This commit is contained in:
Rendo 2025-12-12 17:43:06 +05:00
commit 337ba22bd3
7 changed files with 45 additions and 11 deletions

View file

@ -1,5 +1,7 @@
extends VBoxContainer
var levels_by_index: Array[StringName] = []
func _ready() -> void:
%RoundTimeBox.set_value_no_signal(LobbySettings.round_time)
%BombTimeBox.set_value_no_signal(LobbySettings.bomb_time)
@ -8,6 +10,13 @@ func _ready() -> void:
%RoundBox.set_value_no_signal(LobbySettings.win_score)
%AllowMultipleAbilityButton.set_pressed_no_signal(LobbySettings.allow_multiple_abilities)
%AllowTeamSwitch.set_pressed_no_signal(LobbySettings.allow_team_switch)
var popup: PopupMenu = %MapsButton.get_popup()
%MapsButton.text = LobbySettings.selected_map
popup.index_pressed.connect(on_maps_index_pressed)
for level in Registry.maps.keys():
levels_by_index.append(level)
popup.add_item(level)
func _on_round_time_box_value_changed(value: float) -> void:
LobbySettings.round_time = value
@ -40,3 +49,7 @@ func _on_shuffle_pressed() -> void:
func _on_allow_team_switch_toggled(toggled_on: bool) -> void:
LobbySettings.allow_team_switch = toggled_on
func on_maps_index_pressed(index: int):
%MapsButton.text = levels_by_index[index]
LobbySettings.selected_map = levels_by_index[index]