Audio system rework

This commit is contained in:
Rendo 2025-12-12 00:13:22 +05:00
commit 347a990421
21 changed files with 173 additions and 29 deletions

View file

@ -42,7 +42,7 @@ func die() -> void:
return
Session.add_dead(team)
died.emit()
die_on_peers.rpc()
die_on_peers.rpc()
passived = true
@rpc("authority","call_remote","reliable")
@ -60,3 +60,4 @@ func depassive() -> void:
func take_damage(damage: int):
hp -= damage
damaged.emit()
$DamageAudio.multiplayer_play()